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  1. #1
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by zosia View Post
    Then just do normal, you're not required or needed.
    There is no actual instance progression in this game like you want. It's either arena boss fights or an entire face roll instance.
    If you don't want to work for higher ivl and dyable gear, you don't have to. Very simple here, bub.
    Yeah, except the content isn't released yet: bub. It might be harder then you think it is. It might have its pieces dyable already.

    Now, let me tell you why normal and hardmode is a bad idea.

    First of all, it takes up a ton of slots in the database. Second of all, do you know how RNG based the loot system is in the current raids? I ran Crystal Tower nearly 100 times just because a piece was not dropping.

    Making the start of the raid easy then get progressively harder means you have pieces of gear you can get on the way to the boss slowly making you stronger.

    Quote Originally Posted by Colorful View Post
    The developers have already said it's on par with the difficulty of the CT series.
    If CT was released when ilvl 90 was the cap and not ilvl100+ it wouldn't of been as easy as it is. Same with this series. If it was out before Alexander/Eso was it would of been a lot harder.

    I think the problem with the 24 mans is they release them far too late.
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    Last edited by Nektulos-Tuor; 10-25-2015 at 03:01 AM.

  2. #2
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    I think the problem with the 24 mans is they release them far too late.
    They don't have it already developed and choose when to release it, so that's not the problem. The problem is that SE refuses to scale to a reasonable iLVL, say i195-i200.
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    Last edited by Colorful; 10-25-2015 at 03:11 AM.

  3. #3
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    Yeah, except the content isn't released yet: bub. It might be harder then you think it is. It might have its pieces dyable already.

    Now, let me tell you why normal and hardmode is a bad idea.First of all, it takes up a ton of slots in the database. Second of all, do you know how RNG based the loot system is in the current raids? I ran Crystal Tower nearly 100 times just because a piece was not dropping.

    If CT was released when ilvl 90 was the cap and not ilvl100+ it wouldn't of been as easy as it is. Same with this series. If it was out before Alexander/Eso was it would of been a lot harder.

    I think the problem with the 24 mans is they release them far too late.
    They already said it would be just like the CT series, so I don't need to play it to know it will be easy.

    So, it was a bad idea to make alex NM and alex savage? Because that's all I am asking for here. Should we only have alex nm or Alex savage because of server space? That's a terrible point you made. "No, we can't have content because of server limitations" lol.....

    The CT loot system should be changed then? Is that really a point you are trying to make? "the loot system is terrible, scrap the whole idea!!!11!!1." How about we improve the CT loot system and then do the HM version? Making the game better, what a terrible thing that is to do.... /rollseyes

    Making the start of the raid easy then get progressively harder means you have pieces of gear you can get on the way to the boss slowly making you stronger.
    what does this have to do with the CT series at all? Void ark won't require that type of progression, so why are you even making that a point as to why a HM void ark would be a bad idea? It's like your dragging an entirely different criticism about this game, the lack of meaningful progression paths, and trotting it out to say "HM verzion iz badz"
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  4. #4
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    If CT was released when ilvl 90 was the cap and not ilvl100+ it wouldn't of been as easy as it is. Same with this series. If it was out before Alexander/Eso was it would of been a lot harder.
    Uh... Assuming you are talking about Labyrinth of the Ancients (the first raid in the CT series), this was released when the gear cap was 90. I don't know where you are getting your information from. CT raids are tuned to 10 lower than max (and drops gears of that level).
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