Quote Originally Posted by Nektulos-Tuor View Post
Yeah, except 10 ilvl isn't worth the effort. I would just do easy, or not do it.

An extra 1-2 strength isn't appealing to me. This is why I hate the concept of "Hardmodes"

There should just be one mode of a dungeon, with everything given. The deeper you go the harder it should get.

I like shiny effects, traits or procs or set gear in my game. The other pieces really don't make that much of a difference, except on weapons. However, as far as I know the current "24-mans" do not drop weapons so that doesn't matter.
Then just do normal, you're not required or needed for HM.
There is no actual instance progression in this game like you want. It's either arena boss fights or an entire face roll instance.
If you don't want to work for higher ivl and dyable gear, you don't have to. Very simple here, bub.

Quote Originally Posted by WinterLuna View Post
We should probably experience the content before asking for more before its even released.
We all know Void Ark will be an alt tabbed 1-2-3 combo affair, spare us the "lets wait and see" attitude. We know it will be a boring snooze fest just like every 24-man that came before it.