You'd be shocked at how often I've had to heal myself because I'm on my last couple of hundred hp and the healer/s don't toss me anything even though I've been dodging AoEs etc. Ticks me off when I have to do it tbh.
You'd be shocked at how often I've had to heal myself because I'm on my last couple of hundred hp and the healer/s don't toss me anything even though I've been dodging AoEs etc. Ticks me off when I have to do it tbh.
When dps start healing themselves I stop healing them because my number 1 rule is to never heal another healer unless I'm saving their life from double/triple laser + nisi combo in A4N
I'll just assume you never neglect your dps then? Thumbs up to you! Not my experience though. And I'll be damned if I'm going to allow myself to die because a healer has forgotten I don't have 20k hp.
This is only really an issue in low level dungeons anyway with newer players and if they're over healing themselves and the tank there's a good chance my own dps is much higher than theirs anyway. I'm pretty sure you know not to heal yourself when you're nearly full on hp right? Actually I had this happen in Darkhold just the other day, had a summoner who just wouldn't stop healing himself every time he took any bit of dmg.
I understand a situation where the healer just isn't healing you and you're down to 10% of your hp remaining and you heal yourself up, but I don't think that's what this thread was talking about.
See.... You're the type of healer that scares the crap out of me :P Cause I know in a 4 man dungeon, if tank goes down, chances are pretty high we're wiping (aside from the super low lvl ones). In an 8 man, it's not as worrisome, but still, puts more pressure on the other tank as well as healers (and that's when a SMN swiftcast res comes in handy real quick).I'd apprechiate if you gave us healers the benefit of the doubt that we actually DO know what we are doing. Unless I'm dc'ing, I have a PLAN when I let the tank's HP drop.
If they drop to 100 HP, it's because I consider myself good enough to calculate the right timing to get them to full HP from those 100 before they die (granted, I only do that with tanks who know and trust me, others would be wasting cooldowns..xD).
Also, in that situation your crappy lancer/pugilist/etc. heal is not gonna save the tank anyways, simply because you do not have the healing potency to make any difference. So please focus on doing YOUR job properly, which is dealing dmg.
How fast an opponent dies is also part of my calculation, and if he dies slower because you thought your 200 HP heals would save the day, THAT actually might wipe the party later on.
Healing properly doesn't mean everyone has to be at full HP all the time (although I like to have it that way, but that's just personal preference). Healing properly means everyone stays alive and debuff-free throughout the fight.
Unfortunately, dps and tanks do these things because we have had the occasional healer who goes all *herp derp* and doesn't do their job correctly. When you let our hp drop that low, it means 1 of 2 things.
1. You are very good (or perhaps just very confident).
2. You are not paying attention... like... at all.
The 2nd one is why we have trust issues.
Low level heals give tanks 50-75% of their hp in one shot (when downsynced). Dps spamming heals when the tank goes below 99% irritates me to no end.
/comfort
Don't worry, I don't do that with randoms :3
Or at least not with more than one random player. That kind of risk doesn't just need the others to trust the healer to pull it off, it also needs a lot of trust from the healer in his mates to not mess up either, because if they get hit by AoEs or pull hate from several monsters, everything falls apart xD
But even then, the point still stands :/
If a tank drops that low, non-healer heals won't save him anyway, so you are just wasting time and MP that could be better spent. To slow down a possible death, you'd need to start spamming heals a lot earlier (50%, 70%) and that's exactly what the OP complained about - non-healers topping off tanks who are above 70% of their HP, where healing them would be a waste of MP, would overheal them and force us healers to never use Cleric Stance EVER, because to constantly keep the tank at 100% you can't use dmg spells except for maybe the occasional non-CS Wind I or Bio or the AST instant DoT of which I forgot the name
If you want to heal the tank at 50-70% HP your trust issues have either gotten way out of hand, or your soul is secretly calling to you to play a healer class, not a dps![]()
I have had to heal because the healer was not healing me at the time. You have to do what you have to do. I died in a dungeon.
Wow it's totally possible they are just new players or haven't been told why not to do that, or came from somewhere where 50% hp was super dangerous.
Just correct them as you go, if they ignore you then then making a thread won't help them, someone that clueless probably is doing zero online research as is.
I feel like sometimes these people who complain on the board witness these things, are too afraid to confront that person. Wait til the dungeon is over then go complain about it. It's not such a common occurance that it warrants it's own thread IMO.
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