


Explain "off-healer" to me outside of savage enviroment. Because if I notice that my CO-HEALER is giving priority to DPS while I struggle to keep up with the damage, shots will be fired.WHM or AST taking the main healer role normally handles the bulk of the healing. Assuming the off-healer role, you're most likely going to be the SCH DPSing most of the time with well-timed shields and pet abilities to help your main healer. If you really want to heal for the majority of end-game fights, go WHM or AST (to take the main healer position).


Why would you think "off-healer" has a different concept outside savage content in the first place?

Trials, Main Story Dungeons, 24 man raids? Even A1 normal at Faust usually one person handles healing and the other just does DPS to get it down since at least until 30% or so give or take, no one really takes big damage other than the main tank. On anything level 50 like WoD, Trials etc there's plenty of downtime where if I see the other healer is doing a lot of DPS then I pay extra attention to healing and vice versa. If you are struggling to keep up with healing then it's an issue, but in most 8 person trials usually there's plenty of time to solo heal while the other person goes DPS crazy.



That's just the normal healing etiquette for me. You watch the fight enviroment and go into offense or support depending on what's happening. Both healers have to work together, I don't know how a title like "off-healer" can exist since the responsabilities of both healers are the same.Trials, Main Story Dungeons, 24 man raids? Even A1 normal at Faust usually one person handles healing and the other just does DPS to get it down since at least until 30% or so give or take, no one really takes big damage other than the main tank. On anything level 50 like WoD, Trials etc there's plenty of downtime where if I see the other healer is doing a lot of DPS then I pay extra attention to healing and vice versa. If you are struggling to keep up with healing then it's an issue, but in most 8 person trials usually there's plenty of time to solo heal while the other person goes DPS crazy.

I agree. There's no such thing as an "off-healer", just using it in this situation to describe the healer that is doing less healing and more DPSing at that moment.That's just the normal healing etiquette for me. You watch the fight enviroment and go into offense or support depending on what's happening. Both healers have to work together, I don't know how a title like "off-healer" can exist since the responsabilities of both healers are the same.


Actually, there is. It's rather similar to a tank's situation where one tank takes the boss and one tank takes the adds or does heavily damaging mechanics like back in Second Coil Turn 4 (aka: Turn 8).
Personally, I wouldn't dub it "off-healer", but rather as "supportive healer". Not supportive as a healer with buffs, but to aid the "main healer" where and when it is necessary. Healers have only one primary goal: Keep the party in good shape. Staying alive is every party member's individual job, rather than the healer's job. But the number of situations where both healers are required their full attention at their healing duties are rare and short and often "fixed" somewhere at the end of the road by gear alone. These situations are often also only found in the harder content for the patch that is live. When the primary goal is met, the number one cause for wipes would be failing DPS checks under normal conditions. Be it gear checks, mechanic executions or even individual ability to perform their own role. Here is where the "supportive healer" can help contribute in. As the combined healing output requirement rarely requires both healer's maximum output, one healer or even both healers can spend more time and resources into other activities. Most of these would be helping meet the DPS checks with the current patch. If we were to look back at previous patches, healers were one of the prime picks to handle mechanics that can be passed off to the healers to handle.



Both healers working together to heal when needed and dpsing when not needed is far better thean having one focus on healing while the other tend to other activities. Plus, it's way more fun.
I find the term off-healer extremely misleading and using it to "teach" newcomers about their job isn't a very smart choice.



On the other hand it can be quite helpful to designate certain responsibilities. Whether you call it "off-healer" or "pheasant-plucker" is irrelevant. There truly are situations where one healer (or even specifically one player) is better suited to meeting the party healing requirement, taking care of one or both tanks, DPSing specific targets, or any combination of the above. This can also change from one phase to the next.Both healers working together to heal when needed and dpsing when not needed is far better thean having one focus on healing while the other tend to other activities. Plus, it's way more fun.
I find the term off-healer extremely misleading and using it to "teach" newcomers about their job isn't a very smart choice.
In your average DF activity where fine distinctions are unnecessary, then I'd fall back on the sort of etiquette you described.


There's a reason why it's a thing to make one healer focus on healing and the other do both. Namely execution. Ideally you'd want both healers cast out their highest potency spells (in nearly all the cases DoTs) rather than filler spells from either healer. But this doesn't come with risks and the amount of players capable of adapting to each other so perfectly that one cleric's on and the other cleric's off are spread wide and thin. The risks? Both healers being locked in Cleric's stance when they think it's their time to do so. You could communicate this out, but this will create pointless "noise" over the chat - Be it voice or written chat. While the whole "main-healer-supportive-healer" model isn't perfect, simplicity makes it easier to work it out with less risks involved.
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