


In fairness most DPS have rotations that are easy to memorize, but that only applies to Casters (and yes Ranged DPS counts at this point), melee on the other hand has positional, however both aspects are subtle, it's easier to see the Mana bar of a BLM and them using too many Fires/Blizzards than it it to see a MNK using Bootshine from the flank. The tells of bad DPS are as subtle as the tells for good poker players, there are other factors; AoEs, deaths, latency and boss invincibility periods that make it hard to preform optimally and hard for people to notice when they are preforming suboptimaly, but I guess that would stop people like you person you respondied to from claiming that they need to git gud at finding these tells anyway and blame them "having to resort to parsers to find something as obvious as that"
Since we're on the discussion of parsers. i found a discussion on r/ffxiv (The subreddit community for this game, so take this with a pinch of salt) where the OP asked if the alleged ban on parsers is counterproductive fulling the arrogance it is supposed to curb, with many of the redditors there claiming that the answer is yes because it allows people to lie and say "Hey I do great DPS its the tanks/healers/other DPS fault we blew that DPS check" when in reality they were the BLM using Blizzard III and Scathe constantly and didn't have Enochian up at all while the MNK and DRG were properly positioned and repositioned, the SMN reset the DoTs effectually and the other BLM kept Enochian up all time and used Fire I, III (proc'd) and IV effectively, and the Tank pretty much solo tanks without a death before this point, and no one would be the wiser because they were too busy with tunnelvision on the mechanic (cept maybe the healers with <mo> macros, since they can see the cast bars in this case). Granted this is sort of an extreme example of one bad in a party with 7 Lucrezia tier players (an with a DPS in place of a 2nd tank ona boss where the DPS checkes required 5 DPS at least), but the point still stands.
Last edited by Morningstar1337; 10-15-2015 at 11:16 AM.



We don't have to look at extreme situations to see how fast are players willing to blame others for their own shortcoming - just do enough roulette runs.
I have been learning the game as a healer and I got in several situations where I was blamed for problems that were not entirely my fault, without having knowledge or proof to defend myself.
Like going oom in Brayflox when dps was low. Being blamed for "final sting" in Temple of Qarn, when tank and dps used interrupts as dmg skills instead of interrupts. Or getting flamed in Garuda Normal when undergeared tank died in one hit.
On the other side we have dps players who are more than happy to complain about your skill while being protected by the lack of evidence for their own.
I don't care about min/maxing, I am not fan of speed running, but I totally hate this inequality when it comes to the roles.
This is the reason why I support official parser.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


