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  1. #21
    Player
    karateorangutang's Avatar
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    Oct 2013
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    Ul'dah
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    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Ok.

    Can someone define for me what a Final Fantasy game feels like?

    If you ask me no two final fantasy games have ever felt similar, neither in tone, setting, or characterization. The only thing was the main series had the ATB battle system, which was edged out in FFX anyway. Tactics is another animal entirely. I can't for the life of me figure out what the argument is.

    If you talking storyline then that's simply personal tastes. For an MMO the story in this game is about as grand and sweeping as the genre will allow so that cant be the argument. Can someone spell this out for me?
    (0)

  2. #22
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
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    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by karateorangutang View Post
    Ok.

    Can someone define for me what a Final Fantasy game feels like?

    If you ask me no two final fantasy games have ever felt similar, neither in tone, setting, or characterization. The only thing was the main series had the ATB battle system, which was edged out in FFX anyway. Tactics is another animal entirely. I can't for the life of me figure out what the argument is.

    If you talking storyline then that's simply personal tastes. For an MMO the story in this game is about as grand and sweeping as the genre will allow so that cant be the argument. Can someone spell this out for me?
    Even ATB was around for only 4 games (V-IX). I,III,V,IX, and XIV have had class options. They all have had some form of Fire,Fira,Cure etc. From II on, they have a main character named Cid, and IV-XIV they have had Summons, I know there are things I'm forgetting but I agree, they are all different in their ways, so I'm not really sure what an FF game is suppose to feel like besides an easternized interpretation of tabletop rpgs brought to you electronically XD
    (0)

  3. #23
    Player
    Loony_BoB's Avatar
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    Mar 2011
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    Ul'dah
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    725
    Character
    Loony Bob
    World
    Twintania
    Main Class
    Warrior Lv 80
    I think this game has been getting more and more in touch with its Final Fantasy roots, personally. And it should be noted that roots is a word that applies to the entire series, not just the oldest games.

    For me, things that are damned near obligatory have been added to the game and it feels like a Final Fantasy MMO.

    Let's list off a few things...
    - Chocobos
    - Moogles
    - Mandragora
    - No parents
    - Gil
    - Summons, notably Ifrit, Shiva, Bahamut, let alone Titan, Ramuh, Alexander etc.
    - Fire/Fira/Firaga, Cure/Cura/Curaga etc.
    - Airships
    - Crystals
    - Key monsters: Adamantoise, Ahriman, Behemoth, Bomb, Cactuar, Coeurl, Dragons, Flan (Pudding), Iron Giant, Malboro, Ochu, Sahagin, Tonberry, Ultima Weapon
    - Biggs & Wedge
    - Cid
    - Materia
    - Key jobs: Monk, Paladin, White/Black Mage, Scholar, Dark Knight, Dragoon, Warrior, Ninja, Bard, Summoner
    - Key dungeon types: Mines, castles, floating continents.
    - Talking brooms
    - Various attire belonging to characters in previous games (eg. Lightning, Snow, Cloud, Setzer)
    - Key mission: save teh wurld
    - Rag tag team of adventurers: Check - be it NPC (Scions) or your fellow players
    - Spikey hair and ample cleavage
    - Pretty cities and field areas
    - Less pretty cities and field areas
    - Mythology
    - Comet being summoned to destroy the world
    - Ancients (Allagans)
    - Mukki-like sit-ups!

    I mean, should I keep going? Can we make a full on thread out of this? I know it would be cool if Thunder healed Ramuh etc, but it simply doesn't work well with player balancing.
    (0)
    Last edited by Loony_BoB; 10-15-2015 at 04:02 AM.
    doop doop

  4. #24
    Player
    Nyghtmarerobu's Avatar
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    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Yaichiro View Post
    The expansion too didn't help much. In fact I feel betrayed with it since I quitted the game during the initial release of patch 2.3 and returned for the expansion. When I payed for the expansion which was more expensive than the ARR copy I got in December 2013, I expected an extreme overhaul of the game with airships and stuff being involved in battle but guess what I literally bought a "big" patch not an expansion.
    Could you clarify what about the expansion you didn't like? Cause I can list what they added with quite a bit of ease. An Expansion is meant to add new features to exsisting things, which it did, not only add to the battle/crafting/gathering classes (some are good and some are bad, but thats off topic), but also add brand new features (flying being the big one). We all had expectations on what we wanted out of the expansion, and I'm sorry yours wasn't fufilled, but I think they did a fine job with giving us new content or addiing onto the exsisting content. Lets remember, Heavensward isn't over, and this isn't really a big point, because its not with the initial release of the xpac, there will be more to come.
    (1)

  5. #25
    Player
    Saphirro's Avatar
    Join Date
    Sep 2015
    Posts
    31
    Character
    Eevee Saphirra
    World
    Ragnarok
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Nyghtmarerobu View Post
    Lets remember, Heavensward isn't over, and this isn't really a big point, because its not with the initial release of the xpac, there will be more to come.
    It was content u paid for, so expectations are higher than for the free patches. Heavensward inst over, maybe for me or you or next guy but how many pple left 4 ever ? There will be more to come for who ? For how long ? One week ? one month ? Than what ? Most of my FC have all at lvl 60, 205+ ilvl they log in do daily and leave. Awesome. Next we can take Alexander raid (if we can actually call it raid). 4 bosses? Nothing extra, most of that "raid" is just DPS check. Sorry but even ravana have more mechanics.Loot system is something new but to be honest its terrible. You have to farm chest 4 weeks in static 8man, and dont to mention if you now buy 200ilvl chest u have practically nothing to loot from last boss. No trash. What to do as lvl 60? None care already about Rank A sometimes not even about Rank S. The only thing u are doing now is just spending time in casino or farming glamour eq.

    Now you have biiiiiig amount of MMORPGs whats so special about FFXIV ? Why to choose it ? Thats the question. If you have 2 breads that looks same just another package which you choose ? OFC cheaper.

    TL;DR yes Heavensward was pretty much paid fail.
    (0)
    Last edited by Saphirro; 10-15-2015 at 06:06 AM.

  6. #26
    Player
    karateorangutang's Avatar
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    Oct 2013
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    Ul'dah
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    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Saphirro View Post
    snip
    Just throwing it out there, but I'll agree that the game isn't really inclined to the hardcore raiding community. That's also not the primary customer of the game. I would be willing to bet that if you looked at the population most people are still under i180 and a good chunk of them are still working on getting to 60.

    The game hasn't been focused around the endgame raiding scene since it's re-release as far as I can see.
    (1)

  7. #27
    Player
    Saphirro's Avatar
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    Sep 2015
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    31
    Character
    Eevee Saphirra
    World
    Ragnarok
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by karateorangutang View Post
    Just throwing it out there, but I'll agree that the game isn't really inclined to the hardcore raiding community. That's also not the primary customer of the game. I would be willing to bet that if you looked at the population most people are still under i180 and a good chunk of them are still working on getting to 60.

    The game hasn't been focused around the endgame raiding scene since it's re-release as far as I can see.
    probably but if you look back you had few good raids, that were for free. Most of players are under i180 because a lot of old players left. The only thing that keed old players is end-game content and sorry 4 bosses rly isnt end game content. Since this game is PvE oriented and PvP isnt really something to be thrilled for, the SE should start thinking about old players, not just about new.
    (0)

  8. #28
    Player
    karateorangutang's Avatar
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    Oct 2013
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    Ul'dah
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    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Saphirro View Post
    probably but if you look back you had few good raids, that were for free. Most of players are under i180 because a lot of old players left. The only thing that keed old players is end-game content and sorry 4 bosses rly isnt end game content. Since this game is PvE oriented and PvP isnt really something to be thrilled for, the SE should start thinking about old players, not just about new.
    Agreed, honestly I wish we would have seen more stuff for endgame then... the gold saucer, but thats just my opinion.
    (1)

  9. #29
    Player
    Spartacus_Owen's Avatar
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    Nov 2013
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    18
    Character
    Spartacus Owen
    World
    Hyperion
    Main Class
    Goldsmith Lv 52
    There are a whole lot of good and bad arguments on both sides of the fence since I last checked on this post. I will not be able to respond to everything. I want to say that I do like this game hence I am still playing it, however I feel it could do much better and to all the people who say this game is 3 years old well I have played FFXIV since beta came out in 2010 to me and many others this game is 5 years old. Yeah FF has changed things over the course of the years in all FF's however they keep in the same realm of the lore not go way off to left field my biggest argument is the magic damage/healing.... There are many others but I can not sit here and list all of them it would take forever. People say SE is giving a lot of content to new players that is exactly it and half the problem you get them hooked with 10 years of story that is overly dragged out to hit level cap then no content to keep them players get bored leave then a new crowd comes in. I am sorry but this story line does nothing for me I find myself skipping half the cs because they are to dragged out. I have been told by people in game "Why should I raid i can get to almost the same ilvl by farming tomes" and they have a point I am going to be 10 ilvl higher for working hard and doing the "hardest" content? They made 2 versions to the new raid one for players who can not do the content to get the same looking gear and one for more advanced players to have some what of a challenge but when I see people selling endgame content guess what it cant be that hard.... To all you people saying I compare this to XI I had said one thing about XI that was it I don't want this game to be XI but I want it to be 1.0 I have so many memories of 1.0 that i miss to no end. Hamlet defense being one of them at first I will admit I hated it but once i did it learned it, it was incredibly fun. You know why games have a duty/dungeon finder? The real reason? if they didn't could you imagine trying to get groups together on your server alone? I can imagine the outrage. It's just to get players from other servers so you can complete them.
    (0)

  10. #30
    Player
    Nyghtmarerobu's Avatar
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    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Saphirro View Post
    TL;DR yes Heavensward was pretty much paid fail.
    Do you really believe this? We got a ton of things..

    - Flying
    - Level cap increase
    - New Playable Race
    - 3 New jobs
    - 5 new zones, 8 if you count ishgard and idyllshire
    - 8 new dungeouns
    - Entire New story
    - 1 new raid
    - 2 new trials, and 2 extreme versions of those (which are also primals)
    - expanded abilitys for battle classes, crafters and gatherer's
    - Specialists for crafters
    - Collectables for crafters and gatherers
    - 1 new PvP map
    - airship exploration
    - New hunt marks
    - New Triple Triad Cards
    - Unsyncing old content

    And these are just major points, but if you limit yourself to just a few things, I can see why you'd feel like you paid for trash. But that is not my problem, nor is it the developers fault that you can't find more things in the game you enjoy.

    http://na.finalfantasyxiv.com/lodest...98c204c6199e5a - 3.0 Patch notes.
    (1)
    Last edited by Nyghtmarerobu; 10-15-2015 at 09:37 AM. Reason: charatcer Limit

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