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  1. #61
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    I do feel like I'm playing a Final Fantasy but:

    1. This game lacks strategy, having scripted rotations is boring.
    2. Horizontal progression is a serious problem. Please implement.
    3. Elemental charts. I don't agree with the reasons it was scraped and I will never agree, they discarded a whole system just because "raids".
    4. More branching jobs from current classes. Or scrap classes altogether. Having only one job from a class is pretty boring.
    (3)

  2. #62
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Getting back on topic, things I would like to see in the future:

    More events/raids based on previous FF games.
    -Chaos Temple (gear to resemble FF1/3/5 jobs)
    -Castle Pandaemonium (gear that resembles Amano's depictions of FF2 characters i.e. Minwu for SCH/WHM/WHM, Firion for PLD/DRK/WAR, Leon for DRG, etc.
    -Final Fantasy Tactics themed equipment (AST could get Time Mage or Oracle equipment, WAR can get Squire, PLD gets Knight SCH can get Arithmetician) These must have capes!!!!
    (1)

  3. #63
    Player
    Lainmyst's Avatar
    Join Date
    Sep 2013
    Location
    Federal Way, WA
    Posts
    213
    Character
    Ania Tichy
    World
    Faerie
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Spartacus_Owen View Post
    The most generic response if you don't like it stop playing. Gotta love it
    On face value yes, but as for your thread you were presenting ideas to improve the game, that's a positive. The person I responded back to I see so often in these and other forums for other games. Constantly complaining, no real solution outside of stuff they know SE will never do and basically saying this is a horrible non original game. To that I will say again, why keep playing and paying for it if you hate it so much? I know that my post was a bit off topic but mainly was responding to everyone that was using this thread to trash the game with no real offer for improvement.

    That said I prefer to get back to the topic. I did play FFXI for 6 years and off and on for about 2 more. There are things I do miss from that game but would never work these days sadly. I loved the very unique job system. And every new job they did add was very unique. Also good parties were so much fun due to the required strategy and fully working together. We used weapon skills that used attack skills using the elements that would work of another party members attack ability, even if it was just a XP leveling party. Some of those fights were quite epic. But everything in FFXI was unique too what was the first ever Final Fantasy MMO. Up till then and since then all have been single player both loved and hated. I do miss the fact that FFXI while requiring good gear for the higher end content was not a dungeon grind to get that gear. Arche Age kind of reminds me of that. You can get crafted gear or make it yourself for end game content. You can get some good gear from dungeons but it is not a forced dungeon grind. FFXI was like that also, though a lot of the top gear was crafted and sold in the market place, or by doing end game content. None of the end game content were what we know of as dungeons or raids.

    The new hunts for NM and HNMs in 3.1 look to be a move in the right direction depending on what drops from those outside of just seals. I know SE is trying to make a unique MMO experience over time that is it's own special Final Fantasy game not just re-visting old games. I would like to see them do some forward thinking instead.
    (1)
    Last edited by Lainmyst; 10-17-2015 at 08:27 AM.

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