Results -9 to 0 of 389

Threaded View

  1. #11
    Player
    Teiren's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Haruna Astir
    World
    Leviathan
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Xenosan View Post
    ? Now that WAR has Equilibrium, and if you count DRK's new Blood Weapon, every TP-consuming Job now has at least 1 TP management CD except PLD. Combo to infinite?

    What's the point of having TP if all jobs could bash attack indefinitely? But by that logic PLD can't even have bread crumbs because the rest aren't pleased with their 4-course meal
    Sorry, I didn't mean to imply Paladin should NOT have a TP boost action. I just meant that they'll always run out of TP eventually like DRK and other DoW but unlike WAR because that's the design goal, so we shouldn't ask for something like never running out of TP because that'll just be ignored. DRK still runs out of TP eventually, though it takes a long time like the other Disciples of War except Paladin. So I agree with the idea of what IS the point of TP. There's no such thing as TP management. It's simply clear that they don't want TP classes to go on forever with 100% uptime. Heavensward just gets around the TP system by often forcing sub-100% uptime, unlike many fights in ARR.

    Anyway, as long as they keep TP how it is, I do think Paladin should basically have Blood Weapon's effect built into Fight or Flight because, yes, they do run out of TP a lot sooner than the other DoW, and that is completely stupid when its DPS is already lowest. Or having a spell instead like this post suggests, http://forum.square-enix.com/ffxiv/t...e-can-agree-on would help just as much as Blood Weapon/Equilibrium.
    (0)
    Last edited by Teiren; 10-11-2015 at 12:35 PM.