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  1. #11
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Okay. Lets pretend they take away SMNs mobility and burst DPS. They just do turreted/sustained DPS(and maybe a minor bit of burst) now. They can still get kills, but what will make them unique/competitive? Why choose them over other DPS?

    Their only means of getting away from an attacker is a casted bind that can be interrupted by an auto attack unless you waste an extra cooldown on it. They have no stuns. They have no heavy. They have no gap closer like melee do. They have no defensive cooldowns. They cannot res in PvP and haven't been able to for awhile. Their healing debuff was nerfed awhile back and is pretty much nothing but a minor inconvenience most healers wont even notice. They're ranged, but so are BLMs, BRDs and MCH. They have a large AOE LB that, if coordinated, can destroy a team, but so do BLMs.

    tl;dr
    SMNs have strengths and weaknesses. They've also been nerfed many times. Their beastly burst and mobility is what makes them unique. Without either they wouldn't be competitive in PvP.

    Quote Originally Posted by RiceisNice View Post
    snip
    SMN DPS really isn't sustained in PvP...dots get cleansed pretty quickly. Their dots between burst probably wont kill anyone, but they're great for fluffing numbers. BLMs have the same supplement for their DPS. Also BLMs heavy/sleep/bind can be used for many other strategic reasons. They're more useful than tri-bind because they apply to multiple targets. Another reason to use BLMs over SMNs, if SMN is nerfed in the way I posted. I could address more points, but whether I agree with your points or not, you basically want SMNs nerfed because you think their burst is the best out of the ranged? Am I understanding this correctly?
    (1)
    Last edited by Elim; 10-06-2015 at 08:58 AM.