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  1. #1
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,547
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    They're actually not overpowered and here's why:

    1. They have no defense at ALL
    2. They have virtually no way to escape enemies when being pursued
    3. If their Aetherflow stacks aren't available, they're pretty weak as their main damage component comes from their Aetherflow

    So, if they didn't have these three major weaknesses, then I would agree their OP. But, that's not the case.
    (4)

  2. #2
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    I can stop summoners easily with sleep, but melees are biggest problem since they have fetter ward that make them immune against any cc, weapon throw that remove sprint and make heavy, + charge. Thanks god 90% of melees have no idea what they are doing.
    (0)

  3. #3
    Player
    LordHadi's Avatar
    Join Date
    Jul 2014
    Posts
    223
    Character
    Lord Hadi
    World
    Phoenix
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Sunako View Post
    I can stop summoners easily with sleep, but melees are biggest problem since they have fetter ward that make them immune against any cc, weapon throw that remove sprint and make heavy, + charge. Thanks god 90% of melees have no idea what they are doing.
    There's not much you can do in 5 seconds. It takes you 2 seconds to notice you're being hit by a SMN, and the next few seconds you're gone.
    (0)

  4. #4
    Player
    Miyu20's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    169
    Character
    Akiko Viridian
    World
    Jenova
    Main Class
    Arcanist Lv 90
    As a healer, I worry about anyone with a stun because I only have 1 Purify per 90 seconds. Also don't play PvP after a long day. When I'm tired, I actually feel bad for my team for sucking so much. But yeah, have a good DPS burst rotation, and if you kill the healer(s) first, summoners won't be there much longer.

    I recommend if you have won more than 10 matches to go to the achievement person in Gridania and get your PvP helmet. Wear it. Gives you more overall stats and if you still having trouble and are not doing badly, consider it just being the other team is way more skilled than you are and bit the entire class is unbalanced. That is much more likely you know.
    (0)

  5. #5
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Another one of these threads...

    Yes, they are op, but not on paper. They are op in the sense of inexperienced/dgaf/yolo players getting caught in their 60 sec CD burst rotation waayyy too much. It's a bit too easy for summoners to exploit these players. Skilled summoners eat these players up as nothing. In this sense, compared to other jobs, you may say they are op. In wolves den I guess they won't be. Time will tell.

    In huge skirmishes, whenever you are hit with tri-disaster (dots from hell), just move in the opposite direction and you'll break their rotation.

    Having some vitality accessories also helps.

    Imo strength based warriors are the most op in frontline atm.
    (5)

  6. #6
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    You know, I rarely ever see Monks in Frontlines anymore... Shame, I've certainly enjoyed watching Summoners squirm when Glory Slash/Retrogradation takes their stacks/trance away, and Monk can basically just spam One Ilm Punch to achieve that, rather than waiting on a lengthy cooldown and RNG to do it...
    (1)

  7. #7
    Player
    Mclyde's Avatar
    Join Date
    Apr 2015
    Posts
    239
    Character
    Ingrid Krimhilde
    World
    Ragnarok
    Main Class
    Astrologian Lv 60
    The problem is not their survability. It's the fact that they can just choose one guy, and decide to kill him in 5 sec at 25m while moving.
    It's "very sad" for them to have to use there stacks for that, but... one guy just died without even facing his attacker.
    Is that a japanese conception of pvp ? As long as your team win it's not important to be killed some times without possibilities to counter ?

    Same thing for melee limit break. I'm 15m away when the animation of the lb is done i'm still OS. That's true skill man.

    Warriors are quit independant in pvp but you can kite them or at least have some times to fight back. Even kill them if Push back is not up at that moment.
    They are melee and supposed to be first attackers, it's normal they are tough.

    Seriously... i'm used to deal with unbalance in mmo pvp. There are always... but concerning summoners it's exagerated.

    I wonder what they say about it in Japanese section. They already remove CS from the healers cause they found it OP. Now that pvp is "popular" again with frontline, they may consider nerf them a little.
    (0)

  8. #8
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by Mclyde View Post
    They already remove CS from the healers cause they found it OP. Now that pvp is "popular" again with frontline, they may consider nerf them a little.
    Do not assume that summoner being powerful vs bad players in a casual game mode is remotely the same as cleric stance, CS turned a healing, ccing tanking machine into a healing, ccing, tanking, high damage machine

    FL is not the place to determine if summoners need to be nerfed, WD is where that will happen and not a moment earlier

    I wonder what they say about it in Japanese section
    A mix of people complaining that its overpowered and should be removed, with alot of others arguing that it either doesnt need to be changed, or everyone should wat for wolves den (alot of them saying that they just have tanks nuke the summoner)
    (1)
    Last edited by CeveArthu; 10-05-2015 at 05:01 AM.

  9. #9
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Mclyde View Post
    The problem is not their survability. It's the fact that they can just choose one guy, and decide to kill him in 5 sec at 25m while moving.
    I do the same thing on MCH. Only probelm wiith MCH burst is ricochet hitting other targets.

    Perhaps MCH should be nerfed for being a range with a burst. lol.
    (0)

  10. #10
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    I pvp as a SMN cause ppl simply do nothing to stop me lol

    Tri disater and they run why not purify yourself and kill me without dots I have to do like what 3 pain flares to get DWT+deathflare...

    Or the ppl who run back into the mass group of their GC ppl lol that's like giving a SMN everything they want...these are amongst the many mistakes ppl always make during pvp because SMNs are easy to kill I guess this is one of the elitist moments where they say "git gud" I believe
    (0)

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