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  1. #1
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Houston009 View Post
    I do the same thing on MCH. Only probelm wiith MCH burst is ricochet hitting other targets.

    Perhaps MCH should be nerfed for being a range with a burst. lol.
    Do you really play mch? Cause um yes they already do incur a nerf in PVP so what are you talking about?
    (0)

  2. #2
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by Dimitrii View Post
    Do you really play mch? Cause um yes they already do incur a nerf in PVP so what are you talking about?
    and it really isnt hard to stay within the outer sweet spot to keep most of that damage

    stragius is making a joke that everyone wants smn nerfed, but mch has a larger burst in a shorter time so according to the thread it should also get nerfed
    (1)
    Last edited by CeveArthu; 10-05-2015 at 05:02 PM.

  3. #3
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    I don't think there are any truly OP jobs in frontlines tbh. Some are just easier to play and master. Like SMN...

    I've PvPed on SMN before and when their burst rotation is on CD, they're useless. After they burst they sit around trying to kill steal with ruin 2... mostly. It's about 1 minute of being useless every time they finish their burst. I'd say that was a weakness if I ever saw one. Also their burst is wasted when their target is being healed/cleansed by a competent healer, even when they have battle fever. So basically sometimes when they unload their burst they're rewarded with no kill and that 1 minute downtime.

    On a similar subject I've seen newbie DPS QQ about healers being unkillable, and while good healers are extremely hard to kill they're not unkillable. Not when everything they have is on CD, and they're focused by enough DPS or LBed at the right time. Sadly a lot of DPS don't know how to focus or refuse to.
    (3)
    Last edited by Elim; 10-05-2015 at 04:43 AM. Reason: forgot a word lol

  4. #4
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    The Summoner job has already been nerfed. It no longer has access to heavy from Miasma, the healing reduction debuff was lowered from 50% to 20%. Summoners cannot use Resurrection in PVP, and the recent reduction to the Purify cooldowns was directly targeting Summoners. Summoner's burst and mobility is the job's unique aspect, yet the community is trying to turn it into a problem.
    (2)

  5. #5
    Player
    NoelNoel's Avatar
    Join Date
    Apr 2012
    Posts
    78
    Character
    N'oeru Harun
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Whine whine whine, oh no Big Bad Summoner is coming out of the woods to eat the noobs who can't use their pvp skills properly (or play pvp properly even), NERF THEM so they become absolutely useless! Really people, just learn to stay near your healers.
    This non-stop whining about SMN being OP coming from players who most likely just jumped into Seal Rock with 0 pvp experience is really getting old. You wanna nerf SMN? Sure thing, but you nerf the melee LB too then, and fell cleave, along with lowerig stuns durations by half. Also please let's disable noct stance in pvp because I play SMN and /sob, I can't kill AST ;_; Life's unfair.
    If people could actually read the other threads about this, who ALL have feedback from people who play SMN and who ALL expose the weaknesses of SMN, the world would be a better place.
    (1)

  6. #6
    Player
    Mclyde's Avatar
    Join Date
    Apr 2015
    Posts
    239
    Character
    Ingrid Krimhilde
    World
    Ragnarok
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by NoelNoel View Post
    NERF THEM but you nerf the melee LB too then
    /thread





    blablabla
    (0)

  7. #7
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    You can Purify the DoT's. (If you Purify fast enough Fester will do 0 damage, and not give a stack of Aethertrail...meaning no Dreadwyrm anyway.)
    You can remove Aetherflow if you are a Monk/Paladin/Astrologian

    If Tri-Disaster is on cooldown already, you can interrupt all cast times with simple auto attacks
    (0)

  8. #8
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    Quote Originally Posted by Pomelo View Post
    You can Purify the DoT's. (If you Purify fast enough Fester will do 0 damage, and not give a stack of Aethertrail
    This is why it's better for SMNs to actually dot the pets in a large crowd (since they can't be purified), this then lets you contagion the pet before using bane to spread it to the crowd.
    (1)

    "I'm more powerful than I ever was, but it came with a price." ~ Lightning
    Image by http://ilpas.deviantart.com/

  9. #9
    Player
    TriksteR's Avatar
    Join Date
    Aug 2013
    Location
    N/A
    Posts
    105
    Character
    Vin Delacroix
    World
    Siren
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by NovaUltimatum View Post
    This is why it's better for SMNs to actually dot the pets in a large crowd (since they can't be purified), this then lets you contagion the pet before using bane to spread it to the crowd.
    (5)

  10. #10
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Pomelo View Post
    You can Purify the DoT's. (If you Purify fast enough Fester will do 0 damage, and not give a stack of Aethertrail...meaning no Dreadwyrm anyway.)
    You can remove Aetherflow if you are a Monk/Paladin/Astrologian

    If Tri-Disaster is on cooldown already, you can interrupt all cast times with simple auto attacks
    The same can be said for MCH's BtE and warrior's holmgang. The counter-play is not exclusive against summoner's burst or strong points.

    And honestly, you'd be a damned fool if you're trying to hardcast something out in the open like that, and typically BLMs are higher on the interrupt list anyway because their stationary dps when given the chance is pretty absurd compared to a SMN's.

    Quote Originally Posted by CeveArthu View Post
    and it really isnt hard to stay within the outer sweet spot to keep most of that damage
    Speaking from a perspective of a MCH, this is not always the case or that straight forward. It's still a damage penalty if we're attacking from further than the sweetspot range even with GB, and its a signifcant loss in damage if it's closer than sweetspot. The other half of the damage is hitting with BtE, which can be finkity a times because your only reliable setup is bind, which lately has given me less-than-ideal potency boosts in my roulette.

    Compared to a SMN's burst, it's not as potent, the effective cooldown is longer, effective range is lower and it's a bit more situational (especially with ricochet getting full potency), but it's faster.

    The frantic and faster-pacing in seal rock naturally allows for the classes who are more motile and can still safely deal damage in large crowds to shine, and some are better than others in this regard. It might not be the case in wolf's den, but honestly wolves' den is a long ways away (3.2 last I remembered) and it's the only content that's still active for ranking up.
    (1)
    Last edited by RiceisNice; 10-05-2015 at 11:19 PM.
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