This game needs more stats and bonus traits on the whole.
Personally - I'd toss Parry for PDT or MDT stat on tank gear.
This game needs more stats and bonus traits on the whole.
Personally - I'd toss Parry for PDT or MDT stat on tank gear.
Agreed. More stats would make it a bit more interesting to gear I think. Some bosses could benefit from stacking a magic resist stat, some from stacking a block/parry etc. This would have to be tuned so someone could have a mixed set of gear and still clear it, so as not to make tank gearing hellish, but the world first types could min-max to the extreme.
It would be good though if, for the time being, parry were just replaced by resistance which would reduce damage taken by 0.02% per point, with diminishing returns after about 650 stat 13%).
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.