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  1. #11
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by dejavutwo View Post
    People don't raid for just one reason but a mix of reasons - gear, story, challenge, novelty, ect.
    The raids have no challenge, they're packed with nothing but artificial difficulty and follow the same format as the rest of the game, stand here, move there, kill that, move that here, heal through that, buff that, burn boss and then break you win! One little mess up and everyone is dead, this game is about as challenging as playing any modern day one hit kill fps online.

    Story is the main reason for this game, it's how they developed it since day one and everyone is entitled to enjoy it.

    Again gear is pointless as I stated no weapon, armor, ring or anything even impact this game except with a slight boost to stats, this game has no weapon strengths/weaknesses per enemy or elemental weapon properties to think of, so obtaining gear is pointless.

    Getting items for glamour is as pointless as striving to the best geared player.

    Out of those reasons the only one that makes sense is story. And story accessibility isn't something that should be locked behind anything. That's like me telling you that in order for you to know the story behind Halo you need to go play on LASO difficulty. Something probably not even 3/4th this games community wouldn't even try to attempt.
    (2)
    Last edited by Jetstream_Fox; 09-28-2015 at 08:22 AM.