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  1. #1
    Player
    Aurelinaus's Avatar
    Join Date
    Sep 2014
    Posts
    151
    Character
    Zata'ra Dakwhil
    World
    Jenova
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Synestra View Post
    Yet most peoples here only talk about SwO buffs when real problem is in tank stance, SwO damage is more than fine its the ShO that lags behind coupled with lower enmity modifiers like you said. Now if penalty was roughly same as WAR/DRK and modifiers got fixed alot of issues would propably go away, only real issue left would be clunky stance swapping due GCD but that can be dealt.
    Quoted figures are incorrect WAR tank stance penalty is penalty 12%, PLD tank stance penalty is also 12% not 20%, they completely forgot about FoF. DRK stance penalty is correct though.

    Edit: also PLD does not have lower enmity modifiers they are the same it is the combo'd potencies that are slightly lower (e.g. Halone potency is 260, vs BB's 280 before buffs), and I am still wondering how that correlates to lower tank damage since out of the 3 finishers one is a DoT, and the other two branch off the enmity combo.
    (0)
    Last edited by Aurelinaus; 09-27-2015 at 02:36 PM.

  2. #2
    Player
    Disc's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    179
    Character
    Kalos Ianei
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Aurelinaus View Post
    Quoted figures are incorrect WAR tank stance penalty is penalty 12%, PLD tank stance penalty is also 12% not 20%, they completely forgot about FoF. DRK stance penalty is correct though.
    As opposed to what? Their unbuffed base damage that they should never be doing?

    Assume Base = everything excluding Sh/SwOath, Grit, Darkside, Bloodweapon, Defiance, & Deliverance

    PLD Base = Roughly 7947 potency
    PLD SwOath = Base+1440 potency; Roughly 18% damage increase over Base, or 118% of Base as Max.
    PLD ShOath = 80% of Base damage, a 20% loss. Or [1-(0.80(ShOath))/1.18(Max))]*100 = 32.2%
    Therefore Shield Oath is a 32.2% DPS loss compared to PLDs maximum damage in SwOath.

    DRK Base = 1
    Darkside = 1*1.15*1.0375(Bloodweapon); A roughly 19% increase over Base, or 119% of Base as Max.(ignoring BW MP bonus)
    Darkside+ Grit = 1*1.15*0.80 = 0.92; An 8% decrease from Base or [1-(0.92(Grit)/1.19(Max))]*100 = 22.7%
    Therefore DRK loses 22.7% of Max DPS by turning Grit on, ignoring Bloodweapon TP/MP bonuses.
    No Darkside + Grit = 1*0.8 = 0.8; A 20% decrease from Base or [1-(0.80(Grit)/1.19(Max))]*100 = 32.8%
    Therefore DRK loses 32.8% of Max DPS if Darkside drops while Grit is up. Actually more if it's down when certain abilities are off CD.

    WAR Base = 1
    Deliverance = 1*1.05; A 12.5% increase over Base, or 112.5% of Base as Max.(Crit bonus assumed [(.00+.02+.04+.06+.08+.10)/6)1.5] = 7.5% for simplicity)
    Defiance = 1*0.75; A 25% decrease from Base, or [1-(0.75(Defiance)/1.125(Max))]*100 = 33.3%
    However Unchained = Base 16.6% of the time.
    0.3333(Defiance Loss)*.8334(%time without unchained)+[1-(1(Base)/1.125(Max))]*.1666(time with unchained) = 29.6%
    Therefore WAR loses roughly 29.6% of Max DPS if Defiance is up, ignoring the higher potency abilities of Deliverance.

    Feel free to correct my math, it's past 3AM for me. The initial poster was on the right track, but holy hell there's so much misinformation going on about tank stances. FoF, Darkside, Berserk, etc do not get to count against tank stance when you have access to them out of tank stance. 1*0.8 & 1000*0.8 are both going to see a 20% loss. Yes this could potentially be offset by ability timing lining up with buffs like Unchained and/or breaks during ability down time. Those variables would be specific to certain fights, and average out in theory. If you would like to simulate 10 minute rotations by fight that might be interesting to see. However, that still will not change the 0.80 modifier on stances.
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    Last edited by Disc; 09-27-2015 at 08:19 PM.