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  1. #1
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by repoe View Post
    sooo i'm a bit confused on the this so called difficulty spike in AS3- if its the small RNG factor- that's easily handled by nullifying (holmgang/tempered) as much of those mechanics as possible. and discussing in advance what if scenarios- for on the fly adjustments
    Suffice it to say. You are doing one of the greatest oversimplifications of the fight, of anything in this game really, that I've ever seen. It has an immense RNG factor, and the cooldowns you've listed are not only not up frequently enough to respond to mechanics that can wipe the raid, but often raid-ruining mechanics are not even avoidable by the tank.

    I'd recommend watching a clear video to actually understand the fight, because what you've just said doesn't apply in the slightest.
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    Last edited by CosmicKirby; 09-26-2015 at 02:10 PM.

  2. #2
    Player
    repoe's Avatar
    Join Date
    Apr 2014
    Location
    Ul'Dah
    Posts
    316
    Character
    Repoe Zessed
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by CosmicKirby View Post
    snippity snip snip
    I'd recommend watching a clear video to actually understand the fight, because what you've just said doesn't apply in the slightest.
    perhaps- only having two actual full raid days in as3 with all members and already getting to P4 alongside any extra practice i get filling in as a pug, i haven't had a great deal of P4 practice but i still don't honestly see any RNG issues that quick reactions and communication cant overcome. but as i said- i haven't had great deal of practice in final phase yet, come Tuesday i may be back on this thread eating my words. the Holmgang/Tempered comment was intended solely for dealing with Wash away when @ hand split- since RNG liked to knock both me(war) and the Drk to same spot.
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