Also take into account tails can fly with his helicopter tails and if he hits a speed box he runs just as fast as Sonic. All applicable within the existing lore of Sonic the Hedgehog.
Last edited by Rhomagus; 09-13-2011 at 02:26 AM.
But they give me money for my crystals that I sell because I hate crafting...
What will I do for money without theeeem?? T_T
err... ok, seperate example using the same Sega game.
Sonic The Hedgehog and shadow The Hedgehog travel at the same speed.
Shadow can teleport using chaos control.
Does Sonic shout at Shadow for ruining the immersion of Sonic Adventure 2?
Crica's analyses are like a haiku. I understand if people can be bothered to read my responses but Crica's are undeniable, succinct, and to the point. She even separates the sentences for easy viewing. It's like a paint by number. I'm jealous to an extent. +1 to all her posts. Even if I disagreed with them I'd +1 them.I agree.
I prefer to be immersed in game play.
You prefer to be immersed in travel play.
Square has offered both preferences to us.
Instant travel for me so I can begin playing the game quickly - so the game is less boring for me.
Slow travel for you so you can travel for long periods - so the world feels large for you.
I won't ask Square to take away your preferred immersion if you stop asking Square to take away my preferred immersion.
Deal?
I already referenced this when I presented what my Nephew gets out of video games and what I get out of video games. Travel mechanics are also completely different than group based battle mechanics and economic mechanics. She was comparing apples and oranges, again, but Crica's viewpoint still stands as it's subjective.
But it isn't. If you want to start that thread then go on ahead. Realize that you'll get the same responses. The new thread title supposes the same philosophical doctrine.Anyway, immersion is such a vague term, and most of the time a thread like this all comes down to an argument of definitions. "My immersion is better than your immersion".
The thread title should be: "does instant transport effect the game's scope, sense of adventure, etc?"
Rhomagus is eating threads again! XD
Now I've only asked for sources once in this thread and I was wrong for doing so, but you're making a giant appeal to authority here if you don't back up this statement with a source.do you honestly think an MMO where everyone can just cheat and get anything would ever be a success?
Neuroscience has shown humans gain large amounts of satisfaction from being better than those around them (ingame terms: having e-peen gear). This is a large part of why capitalism works. So knowing that, do you really think people want a game where everyone is automatically and forever essentially equal?
All the people in my linkshell have better magic and abilities in battle than me, plus they're all higher ranks. I can barely fight and die a lot.do you honestly think an MMO where everyone can just cheat and get anything would ever be a success?
Neuroscience has shown humans gain large amounts of satisfaction from being better than those around them (ingame terms: having e-peen gear). This is a large part of why capitalism works. So knowing that, do you really think people want a game where everyone is automatically and forever essentially equal?
However, it's me they come to afterwards when their gear breaks and it needs fixing.
I'm satisfied.![]()
I really like how Konachibi is actually offering content to help satiate the needs of the other side. It shows a willingness to compromise, negotiate, and work together to solve an issue. Not only that but her ideas are so in depth there's no way that wouldn't increase immersion.For the sake of relevance, take a lookie at this:
Konata's Ideas For Chocobos
If instant teleporting ruins 'immersion' for you then this could be exactly what you could hope for, customisable chocobos to ride around on ^.^ (and lots of other fun 'immersive' stuff too)
I have not seen this from the other side, which is the core problem I have with this whole "debate".
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