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  1. #1
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    I still say I would love Dancer class. However aside from that I'd also like to see a giant boss fight spanning over the entire arena or zone. Basically have it as a 24 man fight with each group having their own platform but have the boss be very tall with 3 different elevated levels using either elevators or jump pads to reach your needed zone as well as each floor having its own mechanics, or a huge boss in the center with 3 sides that turns at times again with its own mechanic that the teams have to deal with.
    (4)

  2. #2
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by AlphaFox View Post
    I'd also like to see a giant boss fight spanning over the entire arena or zone. Basically have it as a 24 man fight with each group having their own platform but have the boss be very tall with 3 different elevated levels using either elevators or jump pads to reach your needed zone as well as each floor having its own mechanics, or a huge boss in the center with 3 sides that turns at times again with its own mechanic that the teams have to deal with.
    Neat idea for a boss fight, I'd like most boss fights to be that epic too. Most seem compact and tiny diverse versions of the same fights we've been doing since 2.5. Like whats this electric gizmo do, oh, we stand in it to avoid wiping?.... yeah, A Boss that requires you to actually get the lead out, reach far distances and beat the living crap out its pointer finger actually sounds pretty bad-A. Disgaea 3 Mao's dad ftw


    (0)
    Last edited by Kurogaea; 09-24-2015 at 03:23 AM.

  3. #3
    Player
    seraseth's Avatar
    Join Date
    Aug 2013
    Posts
    442
    Character
    Velikayl Minx
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by AlphaFox View Post
    However aside from that I'd also like to see a giant boss fight spanning over the entire arena or zone. Basically have it as a 24 man fight with each group having their own platform but have the boss be very tall with 3 different elevated levels using either elevators or jump pads to reach your needed zone as well as each floor having its own mechanics, or a huge boss in the center with 3 sides that turns at times again with its own mechanic that the teams have to deal with.
    When they first mentioned the 24 man content, and about different groups taking different paths, this is what popped into my head, taking on different parts of a huge boss at once. Was a little disappointed there wasn't anything like this in any of the ct dungeons.
    (2)

  4. #4
    Player
    CUTS3R's Avatar
    Join Date
    Aug 2013
    Location
    Over there, on the left
    Posts
    829
    Character
    F'lhinna Kutseru
    World
    Moogle
    Main Class
    White Mage Lv 60
    Quote Originally Posted by AlphaFox View Post
    I still say I would love Dancer class. However aside from that I'd also like to see a giant boss fight spanning over the entire arena or zone. Basically have it as a 24 man fight with each group having their own platform but have the boss be very tall with 3 different elevated levels using either elevators or jump pads to reach your needed zone as well as each floor having its own mechanics, or a huge boss in the center with 3 sides that turns at times again with its own mechanic that the teams have to deal with.
    Too bad they missed the opportunity of having a fight like this with Bahamut...

    First time i ran T5 and noticed the arena was actually his hand all my hope went for having a fight against a fully awakened Bahamut... Oh well...
    (1)

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