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  1. #1
    Player
    seorin's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Kestrel Fairmeadow
    World
    Faerie
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Escha View Post
    You completely missed the point. CT is tedious enough to run back when it was still hot shit to farm gear and it's most likely to be more tedious when you want it to be relevant again.
    The opposite is true. It was tedious because you had to run it for gear and weapon upgrades. People felt forced to put up with it even if they were utterly sick of it, leading to a lot of trolling out of boredom.

    Adding minor incentives now won't have the same effect. You can earn exp and tomestones in many different ways, so anyone who gets sick of CT can just do something else. Even if the new relic quest requires it, it'll still be easier (and more optional) than getting upgrade items for all your gear slots.

    Quote Originally Posted by Escha View Post
    CT was only made for people who were too bad for coil.
    Something tells me you were one of the people wiping groups on easy mechanics and then initiating vote abandon. Obvious troll, 3/10.
    (8)

  2. #2
    Player
    Kathyz's Avatar
    Join Date
    Jul 2015
    Posts
    166
    Character
    Kathyz Dankworth
    World
    Faerie
    Main Class
    Paladin Lv 80
    Ok i think people dont understand here (and my bad english isnt gonna help xD), but we want like at least a roulette to make them active again, if they gave to you exp or tomes its allright, nobody say lets grind that sh*t over and over again like old times!

    Quote Originally Posted by seorin View Post
    Something tells me you were one of the people wiping groups on easy mechanics and then initiating vote abandon. Obvious troll, 3/10.
    IGN - so obvious she calls herself an Elitist, 4/10 for graphics
    (0)

    I know my english its bad, don't bully me T_T.

  3. #3
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by seorin View Post
    The opposite is true. It was tedious because you had to run it for gear and weapon upgrades. People felt forced to put up with it even if they were utterly sick of it, leading to a lot of trolling out of boredom.

    Adding minor incentives now won't have the same effect. You can earn exp and tomestones in many different ways, so anyone who gets sick of CT can just do something else. Even if the new relic quest requires it, it'll still be easier (and more optional) than getting upgrade items for all your gear slots.
    If the incentive is too great people will feel obligated to run it to the point of tedium. If the incentive is "minor" then people still won't bother doing it enough to revive the queue times.

    We need to accept that content can't stay relevant forever. Even if SE did "fix" CT by finding a way to force people to run it again it would only be a temporary solution. As soon as people stop chasing the newest carrot we'll be right back to complaining about long queue times on outdated content.

    The only thing they should do is give us the option to Unsync it. Adding the CT Trio to the roulette or making it part of the 3.0 relic as ways to "fix" it are bad ideas for a multitude of reasons.
    (4)
    With this character's death, the thread of prophecy remains intact.

  4. #4
    Player
    Escha's Avatar
    Join Date
    Dec 2013
    Posts
    73
    Character
    Firis Mistlud
    World
    Cactuar
    Main Class
    Arcanist Lv 61
    Quote Originally Posted by seorin View Post
    Something tells me you were one of the people wiping groups on easy mechanics and then initiating vote abandon. Obvious troll, 3/10.
    Oh just completely ignore my point and just dismiss it as a "trol"l, great post. And 24 man is catered towards people who can't keep up with coil is it not?
    (1)

  5. #5
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    I really don't think unsyncing it would be as viable for everyone as some people think, nor would it be desirable for people wanting the full, mostly intended experience.

    I'm on Balmung and I don't think I could pull together even 8 people to run CT consistently. Anyone able to do that would be at an ilvl and level where there would be little reason to do that anyways.

    A new person with even fewer connections than me, or someone on a much lower populated server would really struggle.

    No, it's best we give people a reason to go back that's worthwhile. XIV has been using this formula, it's worked fine, I haven't seen many complaints about it (even on the forums), why change it?

    Even relics will be optional. If you hate CT that much, and relics involve it somehow, simply opt out of doing a relic. There will be grinds everyone hates in them. Just how it is.

    I'm sure SE would rather keep the new player experience alive and minorly inconvenience (but reward) a few vocal veterans than make a few veterans happy but sacrifice new players. And it would make no sense to do the alternative. You'll be hard pressed to find a step in the ARR relic questline that no one at all hates, and some parts some people hate more than others.

    I think it's a beautiful thing to finally be in an MMO where the developers haven't abandoned and killed old content in the name of progress. We get progress and we get populated content for everyone at all levels. Hopefully CT will be helped back into the fold as well.


    Quote Originally Posted by Escha View Post
    Oh just completely ignore my point and just dismiss it as a "trol"l, great post. And 24 man is catered towards people who can't keep up with coil is it not?
    No, it's not. It's catered towards whoever wants to do it for what it has and is.

    I've done the hardest content in other games, raided, etc. I don't doubt that I could do it in this game too, but I've lost my interest in bleeding edge, hardcore raiding in MMOs.

    24 man raids are something else for people like me to do. Not just for people who aren't skilled enough for coil, but also people who just have no interest in it and people who don't have time for it.

    So if you weren't trolling, your "point" did at least fail to make any sense.
    (6)
    Last edited by Adire; 09-14-2015 at 09:57 AM.

  6. #6
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Adire View Post

    I'm on Balmung and I don't think I could pull together even 8 people to run CT consistently. Anyone able to do that would be at an ilvl and level where there would be little reason to do that anyways.
    Then are you sure many players want it to be relevant again? Balmung is one of the most populated servers. If you don't think you could scrounge up 8 people willing to run it for fun, that says a bit.

    People suggesting unsynched are trying to compromise with you, because some of us don't want to run old content to get new gear. CT had it's time in the spotlight, it's not fair to the new 24 man to split the time. Some of us don't want a reason to go back to it because that sounds an awful lot like forcing us back to it. Sure, it's optional, so is wearing gear or ever leveling a battle class. But if you incentivize it then it has to be worth while, and not doing it is sabotaging ourselves. Throw out something other than the one way you envision this working. You've been extremely uncompromising.

    The incentives are particularly troubling in the context that you are saying no one is willing (not only wants, but just is willing) to run it for fun on your server.
    (4)
    Last edited by Malevicton; 09-14-2015 at 10:49 AM.

  7. #7
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Malevicton View Post
    snip
    I'm pretty sure the lack of complaints points to either apathy or support of it. Complaints happen when people are discontent, and I haven't seen much complaining about this system. Actually I've seen more people praise it than complain about it personally. This thread is actually where I've seen most of the complaints about the system of all my time playing. Haven't seen many people complaining about it before now, even though it's been going on for a long time.

    And it is fair to the new 24 man. The new 24man will drop gear that isn't outdated for maxed out jobs, the old one will give non-gear incentives for returning, minus the relic of course.

    Not being uncompromising at all. People saying unsynced is the only way are.

    SE has been doing what I'm suggesting for as long as I can remember, because it benefits everyone and is optional. How much more fair can you get for everyone? That IS the compromise, the payment in the form of incentives is to reward people for doing something they may not want to do. AKA pretty much any grind. Everyone benefits.

    Oh and uhhh...relics ARE very optional. I know many people who chose not to do ARR relics (myself included) and things worked out just fine.

    You said yourself that leveling off dungeons is better than roulettes, so any experience given by a CT roulette surely wouldn't make that obsolete, would it?
    (4)
    Last edited by Adire; 09-14-2015 at 11:13 AM.

  8. #8
    Player
    Escha's Avatar
    Join Date
    Dec 2013
    Posts
    73
    Character
    Firis Mistlud
    World
    Cactuar
    Main Class
    Arcanist Lv 61
    Quote Originally Posted by Adire View Post
    So if you weren't trolling, your "point" did at least fail to make any sense.
    That's your problem if you can't comprehend a simple paragraph I just posted.
    (2)