
Originally Posted by
Zamii
the only way i can see getting into that situation is if you did fracture beforehand, thereby throwing the timers out
It can come about without that. Example:
Touch of Death
Bootshine
True Strike
Demolish
Dragon Kick
Twin Snakes
Snap Punch
Bootshine
True Strike
Snap Punch
Dragon Kick
Twin Snakes
Demolish
Bootshine
True Strike
Touch of Death
Snap Punch
Dragon Kick
Twin Snakes
Snap Punch
Bootshine
True Strike
Demolish
Dragon Kick
Twin Snakes
Snap Punch
Bootshine
True Strike
Snap Punch
Dragon Kick
Touch of Death
Twin Snakes
Demolish
Bootshine
True Strike
Snap Punch
Dragon Kick
Twin Snakes
Snap Punch
Bootshine
True Strike
Demolish
Dragon Kick
Twin Snakes
Snap Punch
Touch of Death
Bootshine
True Strike
Snap Punch
Dragon Kick
Twin Snakes
Demolish
Bootshine
True Strike
Snap Punch
Dragon Kick
Twin Snakes
Snap Punch
Bootshine
True Strike
Touch of Death
Demolish
Dragon Kick
Twin Snakes
Snap Punch
Bootshine
True Strike
Snap Punch
Dragon Kick
Twin Snakes
Demolish
Bootshine
True Strike
Snap Punch
Dragon Kick
Touch of Death
Twin Snakes
Snap Punch
Bootshine
True Strike
Demolish
Dragon Kick
Twin Snakes
Snap Punch
Bootshine
True Strike
Snap Punch
Dragon Kick
Twin Snakes <- right here
Demolish
Touch of Death
...
If you are trying to use Fracture to make your Demolishes perfect, it's a little tricky but it can be done. The rules are:
- You can only use one DoT per Demolish
- You can only use one DoT per Dragon Kick
- You can only use one DoT per Twin Snakes
So ultimately, the pattern needs to look something like ToD - Demo - Frac - Demo - ToD - Demo (loop, but with forms I and II flipped). There isn't a lot of wiggle room here.
There is another way to use Fracture; it's a lot easier to pull off and does more DPS, but it's definitely a TP burner (and it isn't really worth spending chakra on Purification just so you can do this). The trick is to alternate between ToD and Fracture for each Dragon Kick / Twin Snakes cycle--and yes, this clips ToD. Some people may recall me talking about this before HW and how you'd alternate Snap Punch and Demolish for this one (clipping Demolish heavily), but since they added the extra 3 seconds, it's now better to Demolish-Snap-Snap when you do this.