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  1. #321
    Player
    Senliten's Avatar
    Join Date
    Nov 2013
    Posts
    203
    Character
    Senliten Solstice
    World
    Coeurl
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ashkendor View Post
    Vitality doesn't do jack for enmity despite it technically being our primary stat. Strength, on the other hand, does.

    You've either run into phenomenally crappy tanks or you have no clue what you're talking about.
    by primary that meant weapon. If I wanted to say vit i'd of flat out said vit, or even primary stat. Which of course, this was simply a misinterpretation i suppose.
    And instead of simply trying to insult me, you could of simply asked if it was either or, but nah. lets just assume shall we.
    (1)
    Last edited by Senliten; 09-10-2015 at 07:38 AM.

  2. #322
    Player
    Seshayn's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Seshayn Anea
    World
    Faerie
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Freyyy View Post
    No DA Power Slash is 5.5x multiplier, DA Power Slash is 6.5x. It's not worth a Dark Arts at all.
    Good to know. Felt stronger, must have just been a placebo thing. Thanks.
    (0)

  3. #323
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Senliten View Post
    Along with also your primary being the bigger contributor as well? yes, however posting right before closing hours = bad idea XD.
    what i was trying to really say before rushin out was that it is honestly at times still not enough. esp in pugs. even with those that are semi competent. keep in mind im saying this with the mindset of me throwing stuff out after at least 4 to 6 seconds of waiting to even cast.
    Sounds like you got caught out saying something stupid and trying to make up stories now about tanks so bad that never existed in first place.You are probably one of these summoners that tries your best to steal agro off tank and then blame them after.
    The fact you even called someone a bad tank for losing agro for even half a second shows your attitude towards tanks.A strong crit run on caster can take agro off for a sec or 2 on a single target.I hope the next tank you try to steal agro off lets you eat the dirt.
    (2)

  4. #324
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    Quote Originally Posted by Metalwrath View Post
    Sounds like you got caught out saying something stupid and trying to make up stories now about tanks so bad that never existed in first place.You are probably one of these summoners that tries your best to steal agro off tank and then blame them after.
    The fact you even called someone a bad tank for losing agro for even half a second shows your attitude towards tanks.A strong crit run on caster can take agro off for a sec or 2 on a single target.I hope the next tank you try to steal agro off lets you eat the dirt.
    A string of crits on a DRG can do it too. Usually if Chaos Thrust + Crit Jump + Crit 4th happens, aggro has a good chance of coming their way. It happens.
    (1)

  5. #325
    Player
    NamoNanamo's Avatar
    Join Date
    Aug 2015
    Posts
    122
    Character
    Mimifu Mifu
    World
    Omega
    Main Class
    Conjurer Lv 70
    It's funny to get attacked by the boss on Fractal cause my dps (DRG) is too high for some tanks.


    And I really don't like low life tank as healer. I'm not feeling safe when I switch cleric Stance and start holy/assize/aero III but I'm happy to got Benediction for crisis.
    (2)

  6. #326
    Player
    Seshayn's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Seshayn Anea
    World
    Faerie
    Main Class
    Paladin Lv 70
    Honestly, just listening to some of my FC healers on mumble yesterday, none of them appreciate str tanks (especially warriors) because they have to constant cast on them and can never find any dps time. And this is in expert roulette. For my experts, I will stick with the proper way to do it. Massive pulls with vit gear and points. Swap to STR 4/1 for any boss (except fractal last boss) because of potential spikes in group damage. I can understand if warriors and drk think wearing some str gear helps the group, as their aoe threat generation abilities do damage. I don't believe any war/drk damage output while aoe tanking 7- 9 targets can outperform a complete loss of healer dps with a couple str pieces. Sorry.

    The bonus you get from 5 str pieces could in no way = 11 pieces of mind gear + a weapon swapped into cleric stance tossing aoe at your pack. To think otherwise is to imagine one of your str accessories = 2.2 pieces of the healers gear. You're not fkn superman.

    Also, this is obviously intended as my stance on DF tanking and not premade light parties. What you do with your own groups that are ok with whatever that is remains your business.

    In addition, if you're in DF alex with pugs, you should really be assuming they aren't going to perform at or above the expectations you would have of your static. Wear your vit for Faust, if people are handlin business and you feel comfortable, swap. Same for A2. Trash before the boss. Oh look, A3, some test dummy bugs for your parsing pleasure. Get a feel for your pug before you take it upon yourself to yoloswag420gitgud. There isn't a fight in DF where you in str gear makes you the hero. Only the idiot.

    If you brought your own healers, do what you want of course.
    (3)
    Last edited by Seshayn; 09-11-2015 at 12:31 AM.

  7. #327
    Player
    Mclyde's Avatar
    Join Date
    Apr 2015
    Posts
    239
    Character
    Ingrid Krimhilde
    World
    Ragnarok
    Main Class
    Astrologian Lv 60
    Vit doesn't increase dmg mitigation. 3K more Hp doesn't really make a difference (you just stay alive 2 more seconds in Hl content). If the full Str tank use his cd def correctly, the healer is suppose to be able to deal damage too.
    Personnaly as an Astro i always prefered str Tank in my team just for the principe of optimization. And often there was bad str tank and bad vit tank. If the tank doesn't use his CDs, vit or str, we have to babysit him.
    (0)

  8. #328
    Player
    Seshayn's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Seshayn Anea
    World
    Faerie
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Mclyde View Post
    Vit doesn't increase dmg mitigation. 3K more Hp doesn't really make a difference (you just stay alive 2 more seconds in Hl content). If the full Str tank use his cd def correctly, the healer is suppose to be able to deal damage too.
    Personnaly as an Astro i always prefered str Tank in my team just for the principe of optimization. And often there was bad str tank and bad vit tank. If the tank doesn't use his CDs, vit or str, we have to babysit him.
    For starters, where are you getting this incorrect number? 3k hp? 2 seconds? You're wrong on both accounts.

    Personally, full vit Sesh = 19,130 base (no party no food)/ Warrior would be 23,912 (taking into account Defiance, as it is the actual tank stance)
    And then full str Sesh = 14,210 base (no party no food)/ Warrior would be 17,762 (taking into account Defiance, as it is the actual tank stance)

    So right there, you undercut the total HP of what I would consider an average geared DRK/PLD by around 40% to fit your argument. Not to mention on warrior this total number of hp difference comes out to 6,150, more than double your estimates of how much additional HP a full vit has.

    Now let's look at how long that would help someone live and assume your incorrect estimate of 2 seconds was accurate. Every boss/pack of mobs follows a set patern or rotation. During almost every single one of these patterns, the boss has short periods of time where he will focus on doing something other than damaging the tank, and the mob packs will stop to cast an easily avoidable-without-cooldown-management ability, during such time they are doing no real damage.

    Now, let's say tank A (Str tank) dies near this point. tank B (vit tank) now has 2 seconds to live. However, if at any point in these "2 seconds" the group pack or boss mob hits one of these lulls in their tank damage rotation, you now have a 7+ second window to heal a low health tank, rather than revive a dead one.

    In the future, please consider doing more than rolling your eyes and smashing your gorilla hands on the keyboard before formulating a response about something you put absolutely no FKNG thought into.

    Oh and to answer anyone who asks, you're god damn right I'm mad. You LOSE! Good DAY sir!
    (5)
    Last edited by Seshayn; 09-11-2015 at 12:49 AM.

  9. #329
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Seshayn View Post
    For starters, where are you getting this incorrect number? 3k hp? 2 seconds? You're wrong on both accounts.

    So right there, you undercut the total HP of what I would consider an average geared DRK/PLD by around 40% to fit your argument. Not to mention on warrior this total number of hp difference comes out to 6,150, more than double your estimates of how much additional HP a full vit has.
    Oh and to answer anyone who asks, you're god damn right I'm mad. You LOSE! Good DAY sir!
    Ilvl 184, (if you consider this average) difference between my full STR and VIT sets 2214 HP. I've seen single hits from boss fights take off more than that.
    (0)

  10. #330
    Player
    Seshayn's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Seshayn Anea
    World
    Faerie
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Eye_Gore View Post
    Ilvl 184, (if you consider this average) difference between my full STR and VIT sets 2214 HP. I've seen single hits from boss fights take off more than that.
    Well, as I said, what I consider an "average gear level" and what you consider are obviously very different. Seeing as I don't see my gear as being anything special, I used myself as a baseline. As I currently have an Ilvl 194 acquired through eso tomes and alexander normal (which truth be told at this point I would consider slightly below what you would want to be if you were a tank main) I find it a safe baseline. Those more geared than myself would find an even higher difference between their full vit and full str setups.

    Insofar as saying you've seen a single hit from a boss do more than 2200 hp, I believe we all have. However what your generalized statement fails to convey is the damage per second rate of the boss vs the tank in question. I've seen a warrior hit for 8k in a single hit. It does not mean that they do that much damage every attack. Bahamut could flatten an unprepared tank for 11k at level 50, but it wasn't every attack.

    I personally feel as if what you said to me were similar to the following analogy.

    Seshayn "You know, the sky looks nice and blue today."
    Eye_Gore "Yeah but I've seen clouds in it before."
    Seshayn "Ummm ok?"
    Eye_Gore "Clouds are white."

    No offense meant, I just really feel like that is how most conversations with people go here.
    (1)
    Last edited by Seshayn; 09-11-2015 at 01:11 AM.

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