Quote Originally Posted by Eekiki View Post
I got one more thing to say.

SE's promise with the implementation of auto-attack was faster, strategy-based combat with a more logical flow. This has not happened, mostly due to ridiculous cooldown timers on basic abilities. The one thing that did make combat interesting, battle regimen, is being removed with no word on what will go in its place.

That's what's wrong with combat, not auto-attack, but rather what is meant to go on top of it.
LIES! Have you played gladiator? Have you seen how much stamina half their moves costs? (Provoke, Taunt, Outmaneuver, Aegis Boon, Deflection, Cadence, Ambidexterity, Invigorate,Etc.. I could go on)
Have you forgotten that auto~attack abolished the stamina system?
In which a glad didn't have to worry about spamming attacks or waiting to save up enough stamina to unleash a fully buffed Cadenced BR WS?

Maybe you need to get invigorate and some cheaper weaponskills and maybe some throwing weapons so you dont get so bored with just auto attacking something to death >.>