Auto-Attack can help with spamming but i was disappointed that they took a very similar formula from FFXI making AA the most important way to do damage by TP gain coming from Auto-Attack instead of taking some of it importance away to make more manual attacks that involve position and combo attacks for bonus damage and other things like causing status effects making some of these a timed cooldown and some TP related. I like the way Xenoblade Chronicles did their AA formula but it could had maybe a few more layers of battle attacks. Maybe they can innovate this formula i guess i'll be waiting to see.