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  1. #1
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Murugan View Post
    I said it before and I'll say it again, if that is the case you are playing wrong. This is simply not the case, not even with MRD the slowest delay class. You really must be missing out on some key things you should be doing if this is the case.
    and in the same aspect you were complaining about spamming one was a problem. if you were spamming 1 you were playing it wrong with the old system.
    (2)


    http://crystalknights.guildwork.com/

  2. #2
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    Aug 2011
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    Most games are going toward more active combat system. Polls suggest 60% of MMO players want a more active combat system, and perhaps the nature of MMO combat is one reason most gamers aren't MMO players. So it is strange to see SE revert back to the antiquated FFXI modality rather than try and fulfill their vision.

    My biggest problem with the active combat system was the timer/cooldowns aswell as stamina (a combat system doesnt need two methods of delay!) and also the server unresponsiveness, which still persists even now in congested areas.


    edit: by the way, if you want the poll I cited, it's on http://www.mmorpg.com/features.cfm/view/polls
    (14)
    Last edited by User201109011315; 09-11-2011 at 02:31 PM.

  3. #3
    Player
    Rutelor's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by User201109011315 View Post
    Most games are going toward more active combat system. Polls suggest 60% of MMO players want a more active combat system, and perhaps the nature of MMO combat is one reason most gamers aren't MMO players. So it is strange to see SE revert back to the antiquated FFXI modality rather than try and fulfill their vision.
    Polls also suggest that a staggering and ever-increasing segment of the US population eats mainly fast food. That doesn't validate the decision. Numbers also can be invoked to demonstrate that a huge proportion of MMO players prefer games that are far lamer than what you would allow yourself to play.

    That's one of the problems implicit with democracy, which G B Shaw defined as something that "substitutes election by the incompetent many for appointment by the corrupt few." We take democracy as a form of government because, frankly, all the alternatives are worse. But this is not the case in game design.

    Let the designers, and not the incompetent many, do the job. I, for one, will disagree with the minimum common denominator in the polls and state loudly that I do NOT want a hybrid between action games and MMOs in the combat system (at least not in this game,) thank you very much.

    A forum like this should be driven by arguments and reasons, not by invoking the preferences of millions. But it's difficult, because we, the people, tend to think that "election by the incompetent many" actually has a marked high-thought content. It doesn't. We elected G. W. Bush once. So, I don't care if legions want something (legions once wanted slavery.) I'd much rather you show me your reasoning.

    Rut
    (4)

  4. #4
    Player Eekiki's Avatar
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    Mar 2011
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    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Rutelor View Post
    We elected G. W. Bush once.
    No we didn't. The Supreme Court gave him the election.
    (3)

  5. #5
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Rutelor
    We elected G. W. Bush once.
    Quote Originally Posted by Eekiki View Post
    No we didn't. The Supreme Court gave him the election.
    Bush was a two term president so even if you believe The Supreme Court gave him the election.
    we did elect him once.
    (3)

  6. #6
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    Join Date
    Aug 2011
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    684
    Quote Originally Posted by Rutelor View Post
    Polls also suggest that a staggering and ever-increasing segment of the US population eats mainly fast food. That doesn't validate the decision. Numbers also can be invoked to demonstrate that a huge proportion of MMO players prefer games that are far lamer than what you would allow yourself to play.

    That's one of the problems implicit with democracy, which G B Shaw defined as something that "substitutes election by the incompetent many for appointment by the corrupt few." We take democracy as a form of government because, frankly, all the alternatives are worse. But this is not the case in game design.

    Let the designers, and not the incompetent many, do the job. I, for one, will disagree with the minimum common denominator in the polls and state loudly that I do NOT want a hybrid between action games and MMOs in the combat system (at least not in this game,) thank you very much.

    A forum like this should be driven by arguments and reasons, not by invoking the preferences of millions. But it's difficult, because we, the people, tend to think that "election by the incompetent many" actually has a marked high-thought content. It doesn't. We elected G. W. Bush once. So, I don't care if legions want something (legions once wanted slavery.) I'd much rather you show me your reasoning.

    Rut
    Perhaps you should reasses the reason we have autoattack in the first place. It was purely because "the polls said so". When the polls work in your favour, I guess they are valid, and when not, they are a flaw in democracy.
    (4)

  7. #7
    Player Eekiki's Avatar
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    Mar 2011
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    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    I got one more thing to say.

    SE's promise with the implementation of auto-attack was faster, strategy-based combat with a more logical flow. This has not happened, mostly due to ridiculous cooldown timers on basic abilities. The one thing that did make combat interesting, battle regimen, is being removed with no word on what will go in its place.

    That's what's wrong with combat, not auto-attack, but rather what is meant to go on top of it.
    (4)

  8. #8
    Player
    Murugan's Avatar
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    Jul 2011
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    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Eekiki View Post
    I got one more thing to say.

    SE's promise with the implementation of auto-attack was faster, strategy-based combat with a more logical flow. This has not happened, mostly due to ridiculous cooldown timers on basic abilities. The one thing that did make combat interesting, battle regimen, is being removed with no word on what will go in its place.

    That's what's wrong with combat, not auto-attack, but rather what is meant to go on top of it.
    I can honestly see this only if you have the wrong abilities equipped or are very inefficient in how you play your class.

    Combat is faster and it is more strategy based with a more logical flow. I'm sorry you haven't learned how to play in the new system yet, but don't blame the system itself. I'm sure if you go to the pugilist forums here, or whatever other class you are struggling with you can get some pointers on how to improve.
    (4)

  9. #9
    Player

    Join Date
    Mar 2011
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    Ul'dah
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    108
    Quote Originally Posted by Eekiki View Post
    I got one more thing to say.

    SE's promise with the implementation of auto-attack was faster, strategy-based combat with a more logical flow. This has not happened, mostly due to ridiculous cooldown timers on basic abilities. The one thing that did make combat interesting, battle regimen, is being removed with no word on what will go in its place.

    That's what's wrong with combat, not auto-attack, but rather what is meant to go on top of it.
    LIES! Have you played gladiator? Have you seen how much stamina half their moves costs? (Provoke, Taunt, Outmaneuver, Aegis Boon, Deflection, Cadence, Ambidexterity, Invigorate,Etc.. I could go on)
    Have you forgotten that auto~attack abolished the stamina system?
    In which a glad didn't have to worry about spamming attacks or waiting to save up enough stamina to unleash a fully buffed Cadenced BR WS?

    Maybe you need to get invigorate and some cheaper weaponskills and maybe some throwing weapons so you dont get so bored with just auto attacking something to death >.>
    (2)

  10. #10
    Player
    Galliano's Avatar
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    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Eekiki View Post
    I got one more thing to say.

    SE's promise with the implementation of auto-attack was faster, strategy-based combat with a more logical flow. This has not happened, mostly due to ridiculous cooldown timers on basic abilities. The one thing that did make combat interesting, battle regimen, is being removed with no word on what will go in its place.

    That's what's wrong with combat, not auto-attack, but rather what is meant to go on top of it.
    I'm pretty sure they are keeping battle regimen, they are just removing it to make alterations then reimplimenting it again. That was a concern of mine as well.
    (0)

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