>Tells us to give suggestion, and then tells us don't lol.
Blitzball and Bliztball tournaments.
Sphere Breaks or any fun minigames that isn't a damn chore like TT turned out to be.
NPC interactions [Gain friendship points or something for cool gifts/boosts.]
Instead of the same sh!tty modes of PvP, implement this: https://en.wikipedia.org/wiki/Fantasy_Earth:_Zero
Some sort of FATE type of thing for crafter/gathering. - Fun events where you make stuff for people like a wedding for an NPC.
Raids that feels bigger than what they are so more 24 man if not bigger raids.
Hard more dungeons that's actually hard.
I would say open world instances but this games combat kinda sucks compared to TERA, so open world instances and stuff won't be as fun as that game.
Retainer/Chocobo storyline/dungeon or something Idk, more interactions with your retainer and Chocobo?
Housing could be fixed...
It also doesn't always have to be about battle but more side things to do as well.
I usually don't give idea's because people are so friggin' quick to shoot people down and insult them.
Then you wonder why you're stuck in same game Limbo because people are so content with what we got and find doing FATE's in Moogle Hell exhilarating.
I can't stomach FATE's any longer. I can't. I do a bit for the sake of waiting for a dungeon but waiting over half an hour as a DPS and doing 20 mins of FATE's
I want to log off and cry myself to sleep. In the morning I'll contact my physicist about the god dog Wyvern's that haunt my dreams as they terroizing lost Moogles
over
and over
and
over.