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  1. #1
    Player
    Glasya's Avatar
    Join Date
    Dec 2013
    Posts
    63
    Character
    Kriemhild Drachmann
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Intaki View Post
    This already exists. Your problem is that you don't like the variety that has been offered.
    This has been debunked umpteen fucking times already.
    After reaching 60 and hitting your stride, besides Alex Savage and Esoterics capping there is literally no other form of valid Battlecraft progression. Crafting is its own thing and is so exclusive, limited in utility and disproportionately expensive it doesn't factor in here besides for the likes of Lucrezia and Elysium.

    Quote Originally Posted by TheUltimate3 View Post
    And that is the big issue. How to make a grind that doesn't feel like a grind, because lets face it, there is no way you can make content that lasts x amount of months and make it not a grind.
    Again, this is an issue SE needs to resolve.
    And when I mentioned gear procs and whatnot those should ideally be available through means other than dungeons. Like Gold Saucer gear for example. Say there's "Godbert's Gloves of Healing" that give "+10% HP restored when using Cure II/Adloquiem/Benefic II". Make them cost 150,000 MGP, add in the aforementioned Battle Arena/combat GATEs and BAM, there's something for WHM and AST-players to do in their spare time.
    (3)

  2. #2
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Intaki View Post
    Xatsh, your listed main class is PLD. Do you play it often? How do you enjoy the variety of being useless dead weight in Alexander?
    What does this even have to do with anything that they said? I mean, since your main is listed as Dragoon we mayaswell ask you how you enjoy the variety of floors that Heavensward brought you to tank. :P

    Paladin has problems. We know this. Do we really need to bring it up in unrelated threads?

    Quote Originally Posted by Glasya View Post
    Again, this is an issue SE needs to resolve.
    And when I mentioned gear procs and whatnot those should ideally be available through means other than dungeons. Like Gold Saucer gear for example. Say there's "Godbert's Gloves of Healing" that give "+10% HP restored when using Cure II/Adloquiem/Benefic II". Make them cost 150,000 MGP, add in the aforementioned Battle Arena/combat GATEs and BAM, there's something for WHM and AST-players to do in their spare time.
    The only problem is that something like that would rapidly turn from "something to work toward in your spare time" to "something that has to be ground out so you don't get kicked from parties for not having it".
    (4)

  3. #3
    Player
    Glasya's Avatar
    Join Date
    Dec 2013
    Posts
    63
    Character
    Kriemhild Drachmann
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Ashkendor View Post
    The only problem is that something like that would rapidly turn from "something to work toward in your spare time" to "something that has to be ground out so you don't get kicked from parties for not having it".
    Well you dial it in. Maybe remove the secondary stats or something.
    Again, these are just ideas. But I'd argue that gear shouldn't just be thrown out once its iLv becomes outdated. There could and maybe should be gear yet released in Heavensward that, but virtue of its auxiliary effects or procs alone, renders it superior to the (solely) numerical bonuses of much higher ilv leveling gear in the next expansion.
    And is there anything wrong with having certain pieces of gear be mandatory? In this context it's not like there are players without access to the Gold Saucer. If you aren't at a point to be working on content like that then you aren't at a point for it to be considered disadvantageous.
    (1)
    Last edited by Glasya; 09-07-2015 at 05:45 AM.

  4. #4
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Glasya View Post
    And is there anything wrong with having certain pieces of gear be mandatory? In this context it's not like there are players without access to the Gold Saucer. If you aren't at a point to be working on content like that then you aren't at a point for it to be considered disadvantageous.
    If a piece of gear is mandatory, no matter where it comes from it has to be gotten. If someone where to hate GATEs with a passion unrivaled by the greatest star, but they needed the gloves from the Gold Saucer, then that guy is going to have to sit through a boring grind to get the item he needs, will complain about it endlessly, and once obtained never touch it again.

    In short, its not about being unable to do it, it's about being forced to do it. Which I would have assumed, was counter to the whole "more things to do".
    (7)

  5. #5
    Player
    Glasya's Avatar
    Join Date
    Dec 2013
    Posts
    63
    Character
    Kriemhild Drachmann
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    I'm talking about "mandatory" in the sense of top-tier progression. If someone's in a midcore static progressing in Savage Alex with friends the gloves aren't going to make or break his performance relative to his raiding cohort.
    Additionally if someone's bitching about having to do a grind that, at worst takes a couple days, he probably doesn't deserve a static slot. You can get 150K over a few weeks from Mini-cactpot alone, and if there's Battle Square/Combat GATEs and gear for other classes available he's clearly not doing this "grind" without his static members.

    Fighting an enemy gauntlet with randomised handicaps together with friends for multiplicative MGP rewards. How is that something to complain about? It sounds fun.
    (1)
    Last edited by Glasya; 09-07-2015 at 05:55 AM.

  6. #6
    Player Intaki's Avatar
    Join Date
    Oct 2014
    Posts
    368
    Character
    V'aleera Lhuil
    World
    Balmung
    Main Class
    Lancer Lv 79
    Quote Originally Posted by Ashkendor View Post
    Paladin has problems. We know this. Do we really need to bring it up in unrelated threads?
    I was responding directly to the poster's assertion that imbalance is an acceptable price to pay for more "unique" class mechanics.
    (1)

  7. #7
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Glasya View Post
    Again, this is an issue SE needs to resolve.
    And when I mentioned gear procs and whatnot those should ideally be available through means other than dungeons. Like Gold Saucer gear for example. Say there's "Godbert's Gloves of Healing" that give "+10% HP restored when using Cure II/Adloquiem/Benefic II". Make them cost 150,000 MGP, add in the aforementioned Battle Arena/combat GATEs and BAM, there's something for WHM and AST-players to do in their spare time.
    You mean "is required for healers to do in their spare time".

    That's what we mean by "wary about things that will be mandatory.

    There's a reason why in WoW, the class gear sets, they're used over better itemized pieces. Those bonuses do things like that. And they become *mandatory*.

    The legendary cloak from last expansion, the ring from this expansion. They have useful procs. They become mandatory.
    (1)