Increase DPS enough and you will rather take more DPS and have them tank it instead of a tank. Which happened in some MMOs. =)1) Hate generation has never been a tank problem.
2) DPS doing more DPS doesn't make healer/tank DPS less important.
Tankbusters don't even mess with tank DPS. You DPS just by doing your job in the first place. Stronger tankbusters has been the name of the progression game since 2.0. It doesn't matter because no fight has such constant damage outflow that "average" tank mitigation matters. It only matters for those busters and you have more than enough cooldowns for them no matter what your job is.
Getting rid of high DPS checks isn't going to happen either because it's the only way SE knows how to design a fight. Too bad you can't have parsers to help refine play.
Which can happen here.
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