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  1. #1
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    I went to just healing in ex roulette just now. Queued into fractal and everyone looked to be 190+. I obviously thought, good, a nice quick run. The burn ended up being about the same as you would see at ilvl 160, the tank didn't seem to be dodging anything or using cooldowns, at one point, they all even managed to get hit by the minataurs 111 tonze swing.

    If they couldn't be bothered to play at an even mediocre level, I wasn't going all out for them. It was a true case of gear not making the player. It was a drg/blm combo too, not like a brd/mch combo, where you would expect a little less burn.


    The above is an example of all players not playing optimally in their role, not just healers. You have tanks who won't try to maximise dps, or use defensve cooldowns, or dodge. You have dps who wont dodge, or use aggro dropping skills, because its the healers job to keep the alive, and the tanks job to keep the enemies off of them. It is a player problem not a role problem.

    Example: not once, while tanking, have I seen that dragoon who attacks the mob furthest down the hate board use elusive jump to drop aggo.
    (6)
    Last edited by Whiteroom; 09-03-2015 at 10:43 AM.

  2. #2
    Player
    fm_fenrir's Avatar
    Join Date
    Jun 2015
    Posts
    255
    Character
    Makasita Fenrir
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Whiteroom View Post
    Example: not once, while tanking, have I seen that dragoon who attacks the mob furthest down the hate board use elusive jump to drop aggo.
    Two things on DRG in experts: Elusive jump is on such a long CD that you don't really want to blow it to ditch trash back on the tank, since you certainly have enough HP (just over 13k with tank in group) to facetank one trash mob while the tank gets around to you. Relatedly, as a DRG you have more than enough HP to suck up 111 tonze swing and dive right back in, which isn't nice to see as a healer but it's dps calculus. 7k damage for swing, which you can get back with bloodbath/life surge, versus having to abort a buffed attack run (or lose blood of the dragon) because of swing...

    Also, as tank, I always encourage healers to dps if they feel comfortable. Not going to complain if they choose to healbot instead, that's their jollies I guess, but I know some healers get bored if they don't get to ride the razor's edge with cleric's on big pulls.
    (0)

  3. #3
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by fm_fenrir View Post
    Two things on DRG in experts: Elusive jump is on such a long CD that you don't really want to blow it to ditch trash back on the tank, since you certainly have enough HP (just over 13k with tank in group) to facetank one trash mob while the tank gets around to you. Relatedly, as a DRG you have more than enough HP to suck up 111 tonze swing and dive right back in, which isn't nice to see as a healer but it's dps calculus. 7k damage for swing, which you can get back with bloodbath/life surge, versus having to abort a buffed attack run (or lose blood of the dragon) because of swing...

    Also, as tank, I always encourage healers to dps if they feel comfortable. Not going to complain if they choose to healbot instead, that's their jollies I guess, but I know some healers get bored if they don't get to ride the razor's edge with cleric's on big pulls.
    You shouldnt be needing elusive during a boss fight in ex unless you have a bottom geared tank and an overgeared DRG. The only time they should be getting hate is if they do something dumb like aggro the wrong trash mob. Also not once have I seen a DRG use a jump as a gap closer in an ex, the exception being when I do it. But thats because I love jumping around as DRG. I'll even go as far as using elusive just to dodge and jump back if I know I won't be needing it for aggro dump. Btw, the third who managed to get hit was a blm, which shouldn't happen. And the tank kept getting hit by 11 tonze as well and getting knocked around.
    (1)