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  1. #221
    Player
    Drtoxicmedica's Avatar
    Join Date
    Jun 2014
    Posts
    160
    Character
    Tatsu Masumi
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Freyyy View Post
    I know that lol I keep saying it everytime someone is arguing that going with VIT makes you tankier. It's just that when you're not that experienced in tanking it feels safer to get some more HP before going STR. It gives a margin of error when a player is new to tanking and learning the job.
    Which is why it's not the end of the world tho. If it makes you more comfy or gives room for more mistakes if you need that its ok. Obviously if you don't need that you'll be doing more for the group but let's be honest the difference dps wise for the tank alone isn't going to make or break anything pre Alex savage other then caring a bad dps or 2...
    (1)

  2. #222
    Player
    Sapphidia's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Strength Accessories + 20% from Maim + 50% from Berserk + Unchained is a very huge increase in damage. I would say even about 50% because damage modifiers multiply.
    Newsflash: Tanks with Vitality Accessories use Maim, Berserk, Unchained too. They get those bonuses multiplied on top of their base damage, which is about 15-20% max lower than a full strength tank.

    Noone is debating that strength tanks do more damage, they do. But the difference between a Full Strength and Full Vitality tank is about 20% max, no more. Wearing Vitality gear doesnt stop you from having access to DPS skills.
    (5)

  3. #223
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Sapphidia View Post
    Newsflash: Tanks with Vitality Accessories use Maim, Berserk, Unchained too. They get those bonuses multiplied on top of their base damage, which is about 15-20% max lower than a full strength tank.

    Noone is debating that strength tanks do more damage, they do. But the difference between a Full Strength and Full Vitality tank is about 20% max, no more. Wearing Vitality gear doesnt stop you from having access to DPS skills.
    News Flash, they are also losing a significant amount of damage by lacking that 200-250 strength. That strength adds up the potency of your attacks damage. All those "buffs" are multiplied by your strength and attack power.

    That 20% is a lot when you add up the multipliers.

    100% base x 4 = 400%.
    120% base x 4 = 480%.

    I also think its more then 20%, 25% I would say.

    Quote Originally Posted by Drtoxicmedica View Post
    Fixed it for you
    http://ffxiv.gamerescape.com/wiki/Storm's_Path
    Scales off attack power.

    http://ffxiv.gamerescape.com/wiki/Clemency
    Scales off attack power.

    http://ffxiv.gamerescape.com/wiki/Souleater
    Scales off attack power.

    http://ffxiv.gamerescape.com/wiki/Bloodbath
    Scales off attack power.

    Strength also makes things die faster, each dead mob = less damage done to the tank. However, vitality not only lowers your damage but does NOT improve your self-healing or mitigation one bit. You will be dying just as fast, it gives you a few more seconds.

    Quote Originally Posted by Senliten View Post
    Soo in short, you're a filthy casual who doesn't want to do their job decently? So you blame the next tank you see with vit gear?Ya know, how bout just admitting you suck and wish to know how to git gud, then maybe we can take ya seriously. As for making it harder on healers? Must be the ones you roll with, seeing the few I go into content with can dps, heal, and make me a sammich, all at the same time when running as a tank.
    I see you don't PUG. If I had a pet tank myself I would probably not be making this thread. This thread is about tanks learning the game, maybe you should "git lerning 2 reed".

    Just posting randomly when you come into a thread doesn't make you look smart, it makes you look silly.

    What i'm doing is telling tanks to take off the training wheels they don't really need.
    (1)
    Last edited by Nektulos-Tuor; 09-03-2015 at 06:04 AM.

  4. #224
    Player
    Drtoxicmedica's Avatar
    Join Date
    Jun 2014
    Posts
    160
    Character
    Tatsu Masumi
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    GOOD tanks DO BETTER AT self-healing and SUSTAINING health and usually know how to use their mitigation tools better.

    BAD tanks are usually lazy and put everything on the healer's shoulders.[/I]

    Instead of making fun of me or my threads, can you actually listen to what I am saying? Why are tanks intentionally making it harder on their healers who try their best?
    Fixed it for you
    (5)

  5. #225
    Player
    Senliten's Avatar
    Join Date
    Nov 2013
    Posts
    203
    Character
    Senliten Solstice
    World
    Coeurl
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Strength Accessories + 20% from Maim + 50% from Berserk + Unchained is a very huge increase in damage. I would say even about 50% because damage modifiers multiply your damage. I was talking about that if you read my thread.

    Yes, I do have issues healing through massive mobs, i'm low ilvl. Still wearing a few pieces of level 58 gear.

    I have a much easier time healing dungeons when the tanks go full strength, because things honesty die faster.

    Strength tanks have more self-healing and sustained health and usually know how to use their mitigation tools better.

    Vitality tanks are usually lazy and put everything on the healer's shoulders.


    Instead of making fun of me or my threads, can you actually listen to what I am saying? Why are tanks intentionally making it harder on their healers who try their best?
    Soo in short, you're a filthy casual who doesn't want to do their job decently? So you blame the next tank you see with vit gear?Ya know, how bout just admitting you suck and wish to know how to git gud, then maybe we can take ya seriously. As for making it harder on healers? Must be the ones you roll with, seeing the few I go into content with can dps, heal, and make me a sammich, all at the same time when running as a tank.
    (3)

  6. #226
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Nektulos-Tuor View Post


    I'm saving this. lol
    (0)
    Last edited by RiisWolf; 09-04-2015 at 02:50 AM. Reason: lol

  7. #227
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by RiisWolf View Post
    I'm saving this.
    Don't, it's really bad.
    (4)

  8. #228
    Player
    Cooperal's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Pearl Lion
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    Yes, to increase overall sustain of the group. When you full pull with a new healer your healing them just fine by going b*lls to the walls. However, you run out of stamina quickly, you don't have the gear to sustain that pull for very long. Especially with bloated HP tank.

    However, with a DPS Tank (still using tank stance) they kill the monsters faster, each monster killed is that much more damage you don't have to worry about. The fight goes faster.

    What usually happens is the fight takes too long.

    Yes, I am asking them to make up for "my shortcomings" because that is the style in which they like to do the zone. If every single tank in Duty Finder is going to do room pulls and that will be the norm, then please make it easier for your healers and take off the training wheels.
    But this begs the question. Why are you trying to tell others how to squeeze out speed-runs when you aren't even considering speed-run-sized pulls as an option?
    This thread would have ended so much sooner if we realised you were promoting for early-gear playstyles from the start.

    When a large portion of people are already handling these bigger pulls, why are these halved ones even worth complaining about?
    (8)
    Last edited by Cooperal; 09-03-2015 at 06:12 AM.

  9. #229
    Player
    Drtoxicmedica's Avatar
    Join Date
    Jun 2014
    Posts
    160
    Character
    Tatsu Masumi
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    Strength tanks do not always equal good tanks. Is does not automatically make them easier to heal. It does not automatically make things die faster. You have to have a GOOD tank for strength specing not be a pain in the ass. All your gonna be doing is spam healing them while hopefully they survive. You shouldn't be riding on the back of a tank carrying the dps YOU should be contributing as well just because your not good enough. If you can't dps with a GOOD full vit tank you honostly don't deserve a GOOD strength tank. If gear is your issue get better gear and start carrying your own weight. Once you can do above your job both tanks and healers should be dps in a perfect world so get better gear and start stancw dancing then you can complain when others don't. till then your just asking to be carried
    (4)

  10. #230
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Iagainsti View Post
    Riddle me this, my role playing OP;
    Say I roleplay a tank who's allergic to slaying accessories, would your complaints not break the RPnerd code of ethics?
    You didn't answer my question, OP. It did receive 9 likes, get on it.
    (3)

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