Ah ok thnx lol kinda wanna try it lolI think you should be fine with those stats (up to 470 CP with food). There's going to be a bit of rng involved (ideally 2 good procs when SH2 is up), but most times you should be able to use precise touch once or twice, or maybe some basic touches to reduce rng. If you can use tricks of the trade early, you could potentially get some very good results.
With enough starting quality, the requirements for an HQ aren't particularly stringent, so both rotations should work quite well, provided that your CP is high enough.
Edit: I think it should be noted that there is a chance for a "catastrophic failure" if too many rapid synthesis attempts miss while ingenuity 2 is up. The risk is fairly small, but with the game's streaky rng, it will happen a bit more often that you'd expect.
Dunno if it was said but, hasty touch is CUL 15, not ALC 15.
I used to use MaMa but I swapped to MuMe because of the CP . Sounds a bit odd but somehow it works better for me. my whole rotation goes a bit like this but it starts like : MaMe WWW CZ IQ SH2 WN HT all the way to 10/70 then CZ MM2 SH2 HT all the way to 40/70 (GS Inno Bb) then IN2 RS RS CS2 (this is the bit when it gets interesting) use WWW to gain +2 durability and with a bit of luck I should finish the item.
I might of missed something in my own rotation but that's how I play it and I use the specialist stacks (9 6 3 ) whenever they are up. So you get an idea
Thanks Foxy, that was a last min add since I never list it as required for my macros (which is where my template is from) but hasty is technically required.
And no I concur Mature MuMe = some extra CP left over. Likewise I find ToT procs are easier to access. I'm also finding MaMa is annoying when doing 1 star goods. Its not bad bad, but the progress ends in an awkward spot personally.
Everything else aside, this should not be the case. When you use MaMa for 1 star or 2 star you get in a free CZ, which essentially reduces the cost to 6. There shouldn't be any extra CP cost associated with its use in 1 or 2 star crafts. MaMa>CZ>FS>CZ>IQ
The difference in CP use from Mama vs the MuMe I proposed is actually in using three vs four SH. That's where the extra CP is saved. Don't get me wrong I've used both rotations and both have their ups and downs. I can easily see why people would prefer Mama. For instance one unlisted benefit of MaMa is if you accept being short on your flawless synths (and need to use an extra Careful synth) which tends to occur if you load up on ToTs during your flawelss synths (picking up one or two). I find myself doing this in 1 star synths when using MaMa.
I flip back and forth between the two trying to find if I fundamentally find one more successful than the other and I haven't seen much difference.
This is one of the places our thinking differs. I generally take at least 1 ToT during my flawless synths. If I take two toT and fail 2 FS, I will just use one PT/BT and change my cs2 into SS. This allows me to keep all 11 HT in my rotation.For instance one unlisted benefit of MaMa is if you accept being short on your flawless synths (and need to use an extra Careful synth) which tends to occur if you load up on ToTs during your flawelss synths (picking up one or two). I find myself doing this in 1 star synths when using MaMa.
The only time I actually drop a HT is if I fail 3 FS and get 0 ToT procs prior to my last HT. So far this has not happened. Doesn't mean it will not, but I have planned for its eventuality.
Last edited by Rath; 09-04-2015 at 10:53 AM.
No your logic is great on what you're applying. Unfortunately my experience so far has been if I take one ToT proc I have always managed to end up with 8 or less FS... so I've been accepting all ToTs I can get. This could be rotten luck though. So my personal experience has been either take the ToTs or go for the 9 successes.
Note I run into a similar problem when I'm greedy with my MuMe rotation and use precise touch during the Rapid Touch sequence (just don't do it).
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But on the bright side using both rotations and proper HQ components I still haven't NQed a two star end good. (I do need to stop being lazy on my 1 star synths though... using no HQ ingredients and then having super terrible synths).
Heh, I forgot to IQ and failed...I got to 26% due to an ex on my GS advanced touch...but ya...don't forget your IQ lol. At least it was only a ring.
Also, with MaMa..do not take a ToT after PbP until SH drops. This guarantees 3 of your FS.
Last edited by Rath; 09-04-2015 at 12:52 PM.
I pulled that same IQ mess on a Thav top... and frowned after. And yup I fumbled up two of my MaMa doing exactly what you listed, ToTing during SH (actually my ding dong butt was precise touching without IQ up). I'm so used to Precising during those early procs I slipped right too it lol. Good tips none the less ;-)
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