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  1. #1
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Katlyna View Post

    I just put this in the calc and realized you need at least 828 craftsman just to nip the flawless down to 9/12 So at the minimum stats you basically have to hit all of your FS. Or plan on doing a Careful Synth II and 11 SHII HTs. So I would say at min stats this rotation isn't super enticing but as your stats scale it becomes interesting.
    I don't think it's really suitable for minimum stats because in all likelihood, you're not going to land all of your FS. So in effect, it'll turn into an 11 HT rotation, removing some of it's benefits.

    Also, the pbp is used without SH, so there's a 10% chance of it missing. Each miss represents a loss of 15 CP, meaning that you'll want a higher base CP stat to absorb the loss or use tricks of the trade somewhere to compensate for it.

    Since the odds of landing all FS are stacked against you anyways, I'd probably recommend using tricks of the trade during the flawless synth phase as there don't appear to be many opportunities to use it until WN2 has worn off. However, you still need 9 FS to complete progress, so you have to keep that in mind too.
    (0)

  2. #2
    Player
    Sollux's Avatar
    Join Date
    Sep 2015
    Posts
    135
    Character
    Ailandi Sensei
    World
    Tonberry
    Main Class
    Armorer Lv 60
    Quote Originally Posted by MN_14 View Post
    I don't think it's really suitable for minimum stats because in all likelihood, you're not going to land all of your FS. So in effect, it'll turn into an 11 HT rotation, removing some of it's benefits...
    Since I had yet to come up with this rotation until after I was well past the minimum stats I cannot speak on how reliable it would be at the bare minimum. I only claim that it is possible to do with the minimum stats and at lest 440 CP (Assuming you use SH for BB phase and not SHII like I have in the image). That being said, I do not recommend this rotation to those who cannot be flexible.

    Even if you are forced to replace a HT with a BS/CSII this still leaves you with 11 buffed HT and only 2 RS as part of your synthesis. Every ToT and +18 starting CP you can get changes that ratio to 1/2 guaranteed stacks and 10 HT chances, increasing in stability with more CP.

    As for the use of PbP, personally I feal a 10% failure chance is acceptable compared to wasting 1 MMrk step and 22 CP to be able to use SH for PbP. Should PbP fail then yes, you will need to use more CP and 10 more Dura however this rotation is 42 steps total with only 12 steps that cannot use ToT (WNII and BB phase). It is highly likely you will make up that CP with a ToT in that time. Also, compared to an INGII rotation this is much cheaper and more reliable.
    (0)
    Crafting is my Endgame, and I'm an Elitist.

  3. #3
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Sollux View Post
    Even if you are forced to replace a HT with a BS/CSII this still leaves you with 11 buffed HT and only 2 RS as part of your synthesis. Every ToT and +18 starting CP you can get changes that ratio to 1/2 guaranteed stacks and 10 HT chances, increasing in stability with more CP.

    As for the use of PbP, personally I feal a 10% failure chance is acceptable compared to wasting 1 MMrk step and 22 CP to be able to use SH for PbP. Should PbP fail then yes, you will need to use more CP and 10 more Dura however this rotation is 42 steps total with only 12 steps that cannot use ToT (WNII and BB phase). It is highly likely you will make up that CP with a ToT in that time. Also, compared to an INGII rotation this is much cheaper and more reliable.
    1.) If you save IQ until after the FS are done you have an additional FS and a useable ToT chance as well. Not like you will use PT before then anyways.

    2.) Although I think your rotation is better then the one you linked to in reddit (honestly think that rotation is worse then almost any other I have seen), I think it is not very good for the CP required. You have 2 80% and 1 90% progress action. To me that feels like every second synth attempt with this rotation will always drop you down to at least 11 max HT. Then 2 average HT failures puts you at 9 HT on average.

    3.)Then you require 11 FS to succeed in order to keep your progress at 4 moves as well. With that being the case you can just use the rotation I posted with 437 CP required and base 2 star stats required. As it has 100% progress and can go to 12 HT (with 445 CP and 738 craft) if you get all of your FS as well, with 3 FS at 100%.
    (0)
    Last edited by Rath; 09-06-2015 at 11:59 AM.

  4. #4
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    MAMA is a means to fish for precise touch procs .......... using this process for anything but is absurd. Any how please take into consideration what IngenuityI does with rapid... i have no set rotation it adopts but ing+rapid with 800 area crafts ... that is roughly 375 progress. Ignoring this is foolish
    (0)

  5. #5
    Player
    Sollux's Avatar
    Join Date
    Sep 2015
    Posts
    135
    Character
    Ailandi Sensei
    World
    Tonberry
    Main Class
    Armorer Lv 60
    With my stats my usual rotation goes like this:



    I personally don't like Ingenuity at all as I've been screwed over before using it and prefer a more flexible rotation. To each their own
    (1)
    Last edited by Sollux; 09-06-2015 at 05:24 PM.
    Crafting is my Endgame, and I'm an Elitist.

  6. #6
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by Sollux View Post
    I personally don't like Ingenuity at all as I've been screwed over before using it and prefer a more flexible rotation. To each their own
    That was one of the parts I found interesting about your rotation being that it doesn't require ingenuity and this means the Rapids can go anywhere the hasty touches are. This means catastrophic failure is less likely to occur and that consuming precise touches is a non issue in rapids typical place. But I don't like that the PbP and entire FS sequence is nakid of any SH. With this said I also know that durability only costs around . One part I don't understand is why are you placing innerquiet up front? Did you know you loose a FS in its place when doing this? Oh... it just occurred to me why you put it up front. You have to consume CP in order to benefit from a FS ToT fishing sequence. So you are paying the cost of your innerquiet up front in hopes of ToTing its cost back (and not maxing CP).

    But still durabily costs 26Cp on average... so I think you're better off doing the rotation with SH1 in the front and doing innerquiet later. I think the rotation on average will function much better.
    (0)

  7. #7
    Player
    Sollux's Avatar
    Join Date
    Sep 2015
    Posts
    135
    Character
    Ailandi Sensei
    World
    Tonberry
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Katlyna View Post
    But still durabily costs 26Cp on average... so I think you're better off doing the rotation with SH1 in the front and doing innerquiet later. I think the rotation on average will function much better.
    You make a really valid point, I'll actually do that instead. I was originally using IQ first as I would YOLO PT a second Good if I got it but since I've changed my rotation that is no longer the case. Thank you for the suggestion!
    (0)
    Crafting is my Endgame, and I'm an Elitist.

  8. #8
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    So this requires 817 craft, 695 control, and 448 cp. It has 13 HT, two of which can be changed for RS if you happen to fail one or both dropping you down to 11-12 HT in those cases. Any ToT taken during FS can change any of the HT into a BT/PT. If you happen to get too many for a single CS2 finish change the last CS2 into SS to finish. So far I have tried this once only and had no need to GS my byregots to finish.

    1 Maker's Mark (gsm)
    2 Comfort Zone (alch)
    3 Flawless Synthesis (gsm)
    4 Flawless Synthesis
    5 Flawless Synthesis
    6 Flawless Synthesis
    7 Flawless Synthesis
    8 Flawless Synthesis
    9 Flawless Synthesis
    10 Flawless Synthesis
    11 Flawless Synthesis
    12 Flawless Synthesis
    13 Flawless Synthesis
    14 Flawless Synthesis
    15 Flawless Synthesis
    16 Flawless Synthesis
    17 Comfort Zone
    18 Inner Quiet
    19 Ingenuity II (bsm)
    20 Steady Hand II (cul)
    21 Rapid Synthesis (arm)
    22 Rapid Synthesis
    23 Rapid Synthesis (use hasty touch if previous two succeeded)
    24 Hasty Touch (can be RS if one failed)
    25 Hasty Touch
    26 Waste Not (lthr)
    27 Steady Hand II
    28 Hasty Touch
    29 Hasty Touch
    30 Hasty Touch
    31 Comfort Zone
    32 Master's Mend II
    33 Steady Hand II
    34 Waste Not
    35 Hasty Touch
    36 Hasty Touch
    37 Hasty Touch
    38 Hasty Touch
    39 Steady Hand II
    40 Hasty Touch
    41 Hasty Touch
    42 Hasty Touch
    43 Great Strides
    44 Byregot's Blessing (crp)
    45 Careful Synthesis II (wvr)

    Edit: I did this on bsm, I am not sure if you can use all the required skills on every craft as I have not checked.
    Edit: I just checked, each class has a skill required so it is good for all classes.
    (0)
    Last edited by Rath; 12-13-2015 at 02:40 AM.

  9. #9
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    I use MAMA etc 100% different... depending on class too. Let us assume we are dealing with BSM we have ingenuity...
    MAMA
    CZ
    IQ
    STII
    FLAWLESS x .... refresh x... any stii and good/excellent precise touch is used. the average amuont of stacks i get is 5.

    refresh CZ? probably... depends on if i used Tricks when stii was down etc.. or on the first 3 moves.
    Ingenuity
    STII
    Rapid (roughly 370)
    Rapid (same)
    Here you may be too close to finish for a rapid :
    option: Ingenuity is up, perhaps you got an excellent and used it with precise touch .. burn the bad proc with careful II

    other option: hasty till ingenuity falls and rapid (know your numbers and ADAPT to procs..)
    generally I dont need a rapid there.

    Masters Mend II Yes, at 10 if i got great procs I may gave 7 stacks or even 9 (but low cp... however it IS enough)

    70 again, are we finished with progress? ... you may need 2 carefull II's to kill thiis thing.
    whatever you do, STII is up and now we are doing hasty's and precise touches depending on CP and IQ stacks. It's not that complicated...

    Don't be an idiot if rng completely screwed you DO NOT FINISH IT , RECLAIM IT cause the NQ is useless anyway! Yes you can LOSE EVERYTHING...; dont like reclaim
    ? well good you have anther area to add a cross skill. 11 stacks with the non scrip ingredients hq (or roughly 1900ish to start) should HQ IT but 12 WILL that extra touch boosts quality at the max control before innovation (assuming you even need it, observe works too)

    On leather worker this rotation just won't work....... i mean, there is nothing you can do unless risking alot and ditching stuff. It happens to work fine on weaver blacksmith goldsmith (obviously) and which ever can fit the GSM actions. I will do somethingtotally different if it's LTW , but i keep ingenuity and rapid...

    this is no small risk business so do whatever works for you but you must LEARN there is NO SPECIFIC ROTATION here.
    (0)

  10. #10
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Kat u think you can upload a video of your rotation please.? Some people might get a better idea as to how it worked for you. o/
    (1)

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