Long live the old mmorpgs
I hope something is cultivated to compensate for our ever decreasing lack of immersion.
Long live the old mmorpgs
I hope something is cultivated to compensate for our ever decreasing lack of immersion.
Last edited by Jobeto-Rin; 09-09-2011 at 02:21 PM.
XP remains the best teacher
btw Rhomagus, you didn't respond to my post. What question did i not answer?



Ya you only read the last part which wasn't really the question only something to keep in mind when answering the question.
The last part was a disclaimer so that you didn't pigeon hole me as a post WoW gamer.
Here's the link to the entire post.
http://forum.square-enix.com/ffxiv/t...l=1#post328853
I intended to reference this proposal and question combination:
AFK on an airship involves me how again?Anything that takes time requires us to be more involved
Last edited by Rhomagus; 09-09-2011 at 02:34 PM.



I see the response now. You separated the WoW tidbit onto the next page.
I still disagree with you though, but that's because our design philosophies are different. MMO's don't have to be a lifestyle choice, they can compliment one's lifestyle choices. In XIV, you can still choose to make it a lifestyle choice. The content in it is immersive enough to do so. I have a web show, chat with fellow players, and generally spend a large chunk of time dedicated to the game. I also appreciate the aspects of the game that will still keep me around when my life changes and doesn't require me to give so much to the game in order to get enjoyment out of it. Immersion is a term of bias and is different for everyone. Hence my logic that immersion should never be forced unto people.
Which supports why having the option to either view or not view the proposed airship cutscene/sequence should be available to both types of players.
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