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  1. #71
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rhomagus View Post
    Exploration is up to your own devices.

    Sorry you don't get a massive ego boost for it because other people can choose to forgo it.

    /thread
    So according to you a good game is one that comes with cheat codes where you can choose to skip any part of it any time you want??

    again... that calls for
    quick level button
    kill boss in 1 hit button

    i mean that way you can choose to just experiance the story and skip the grind... right?
    (6)
    Mew!

  2. #72
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Azury your flawed logic is endless.

    You get out of the game what you put into it.

    On matters of economy and possible monopolies you might have a point because that actually effects other peoples play.

    Teleports and inst-airship OPTIONS do not. Stop putting words in other people's mouths.
    (3)
    Last edited by Rhomagus; 09-09-2011 at 11:59 AM.

  3. #73
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Some people like playing their games with strategy guides and action replay.

    Your assumption is brought up way too much and is quite the extreme.
    (1)

  4. #74
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Azury your flawed logic is endless.

    You get out of the game what you put into it.

    On matters of economy and possible monopolies you might have a point because that actually effects other peoples play.

    Teleports and inst-airship OPTIONS do not. Stop putting words in other people's mouths.
    Azury is correct.

    Where does the logic of "up to your own devices." end?

    Because ANYTHING could be "up to your own devices."
    so could:

    Exploring,
    Questing,
    Joining Linkshells
    Crafting
    The whole game?

    You cant single out exploring and ignore everything else to support your claim.
    (5)
    Last edited by DoctorMog; 09-09-2011 at 12:03 PM.

  5. #75
    Player
    Rhomagus's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    It ends at matters of economy and things that effect other people.

    I said that in the post.

    Read it.

    I also was keeping my post on topic and focusing on exploration. I'm not going to, nor did I ever say that "my logic" applies to the entire game. You are also putting words in my mouth.

    Surprisingly you both have been very good contributors to the knowledge base of XIV. Azury with her level up guides, Mog with your enmity videos and dungeon fights.

    Why you have to tread on other people's play styles when the option remains for you to play differently I'll never get.
    (3)
    Last edited by Rhomagus; 09-09-2011 at 12:11 PM.

  6. #76
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Exploration is not the same thing as travel.

    Lets get that straight.

    I want a NON trivial method of transport.

    Instant travel should be a luxury.

    The rest of this thread I could give a crap less about.
    (4)
    Last edited by DoctorMog; 09-09-2011 at 12:31 PM.

  7. #77
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    We just have to agree to disagree on that point =P

    Quick travel is something a ton of people appreciate, myself included. I don't have any issue with people getting teleports with the help of others because someone offered and they accepted. It's a useful tool for people that are short on time and like hopping on to do some quick content, and for those that don't want the stress of getting to camps they don't have.

    Ideally this game will get to a point where there is tons of content and imperial battles the world over, and everyone being able to get places super quick would be a wonderful way to facilitate it and get people involved.
    (2)

  8. #78
    Player
    DoctorMog's Avatar
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    Mar 2011
    Location
    Limsa
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    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    One other small point,

    By forcing players to run to an aetheryte to obtain it, low level players would more easily understand the "progression" of the maps and camps. Like moving from quest hub to quest hub in many other MMOs, low level players would get a sense of moving farther and farther from town, experiencing stronger monsters as they level up, and provide a bit more "standard" MMO feel to FFXIV.

    Have new players "make the run to jeuno" so to speak. Get some friends together and run to the rank 30 camp because they all outleveld the rank 20 one.

    And so on to 50.

    In many MMO's "getting places" is most definitely considered content. The achievement of getting to Jeuno being one of the most memorable ones to date for me. Making the run from one city to another as a level 1, to play with a friend in WoW, being a close second.

    Discrediting the initial "run" to a place as "trivial" is a mistake imo.
    (6)
    Last edited by DoctorMog; 09-09-2011 at 01:03 PM.

  9. #79
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    That is probably the most valid point that I've heard. I think it could be handled in other ways that don't restrict anything, though. Maybe when the maps get redesigned this will be kept in mind. Actually, it probably is.
    (0)

  10. #80
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by DoctorMog View Post
    Instant travel should be a luxury.
    Thats all I'm really asking for in the end.

    I do find it funny that most of the people fighting for the instant warps are not the kind of people who "Are short on time" it seems like it's more or less the people who have plenty of time on their hands, but upset at how much they can get done in that period of time.

    People say that instant travel doesn't effect my gameplay experience because I have the option to not skip it. In the end it has far reaching effects that do effect the way I play the game. the markets will be effected drastically with this change as will the speed of leveling a craft. Instead of doing all of your local leves in one city you can now pick-and-choose the most effecient "Mainly the in-town" leves and never have to leave the comfort of the city to get all of your crafting leves done.

    How fast people can level directly effects my gameplay experience. Like it or not anything anyone does will effect all the players around him in some-way. The airships may not be a giant issue, I'm more worried about where SE will draw the line between content and "convenience".

    It obviously wont be as drastic as "Level up button" but the pace of leveling is allready out of controll gear 1-30 is almost trivialized because of how fast it's out-dated all for the "Convenience" of the players. They may as well remove leves that get people to venture outside the city for crafting as I doubt many will deem it "Convenient" enough to bother and just city-warp for their leves.

    If things are balanced to reward the travel perhaps like decreased SP rewards for City-bound leves that would be cool, at least give people something else to cry about when they have no Anima left and are "Forced" to walk.

    Quote Originally Posted by DoctorMog View Post
    Discrediting the initial "run" to a place as "trivial" is a mistake imo.
    I really couldn't agree with this more. I pressed the Like button extra hard.
    (6)
    Last edited by Jynx; 09-09-2011 at 01:05 PM.

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