Quote Originally Posted by Lilyth View Post
I'm afraid you are quite missing my point as well. He was referring to the speed in which you attain GL3, and that's precisely what I've addressed in my post.

Regarding the starting your PB rotation with NO GL vs 1 GL subject, this is irrelevant if you ignore the short PB animation. You will start with 0 stacks in **both** rotations before hitting the boss with your first Demo/SP. The only difference is that you use PB first instead of FS.
This is what im discussing:

I think sunny's proposed coerl quad opener(I filled in blanks im sure he may come up with something different)
Snap -> PB -> snap-> demo -> (b4b)snap ->(xpot)DK-->(IR) tws--> elixir field--> ToD --> chakra --> Boot--> Howling--> True --> Steel --> Demo
189 -> 207.9 --> 311.85(demo clipped) -> 270.27 (979.02)-> 225.225 --> 236.48625 --> 408. 783375-->450.074625 -->613.1750625--> 278.7159375--> 315.8780625 --> 353.0401875--> 278.7159375 --> 592.5294375 = 4731.643875

Hakmatic theorized rotation with 2.0 opener + fracture:
PB- > demo--snap-->snap-> b4b DK -->(xpot) tws-- >(ir) ToD--> Elixir field --> Boot--> Chakra-->True-->Howling --> Demo--> Steel --> Fracture

283.5(Demo clipped) -> 207.9 --> 226.8 -> 225.225(943.425) --> 236.48625--> 450.074625--> 408.783375 --> 278.7159375 --> 613.1750625 --> 353.0401875 --> 315.8780625--> 592.5294375-->278.7159375--> 382.370625 = 4853.1945

3.0 standard:
Demo--> PB-->snap-->b4bsnap-->(xpot) DK-->(IR) Tws-->Steel->Snap-->Howling --> ToD -> Elixir --> Boot--> chakra--> True--> Demo

367.5--> 207.9 --> 249.48-->225.225(1049.205) --> 236.48625 -->278.7159375 -->334.459125-->315.8780625-->450.074625-->408.783375 -->278.7159375-->613.1750625--> 353.0401875 --> 592.5294375 = 4911.603

This is the first 10 gcds only. As each rotation goes on, there could be a difference in which is better due to when buffs timers are up again and which abilities they hit, but no fight is in a vaccum of time, and thus there are breaks in fights and the fight eventually ends and where it ends in your GCD row plays a small role too, but averages out over extended amounts of fights.

Anyways as you can see, the one that starts off with going 1 gcd before PB was stronger than going PB using hakmatic's rotation. Thats all I was hinting at I even put the first 4 in parentheses that I was talking about to show the potency difference and obviously the final result. He was asking about a buff Snap vs a buff Fracture.

I have yet to see how Ossom's rotation pans out, but he has 13 gcds in that rotation, so I would need to extend the other 3 examples by 3 more gcds. I'm just waiting to see if he is going to add anything to it as I know he wanted to get his xpot in for demo iirc.