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  1. #1
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by Kuroyasha View Post
    I'm all for protecting ya peoples, but everyone following the situation, including the dev team who found out from reddit thread, knows what's up at this point. They mentioned it in the japanese version of duty commenced. We all know it's not just being a good player. He doesn't even need to say anything at this point.
    I'm 100% for the Devs to look into peoples' suspicions. (not that my opinion matters)

    It just seems like some people have already gotten banned for witch hunting (as in posting players' names) over this situation. No reason to get banned from the forums over something the Developers are actively looking into already.
    (0)

  2. #2
    Player
    edgefusion's Avatar
    Join Date
    Jan 2014
    Posts
    23
    Character
    Ravishan Goldhawk
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Are there any PvPing Monks around? I'm having a lot of trouble really being of any use at all in PvP - specifically Frontlines. I never seem to be able to put out enough burst to out damage anyone before I'm nuked. I try to stun players in place but they wear off before I've got them down to even 50%, by that point a second DPS is breathing down my neck and I'm obliterated.

    Should I be heading into skirmishes? I usually end up being focused down by multiple DPS, but if I hang back I do nothing. Who should I focus my attack on? I generally find healers invincible, tanks have too much HP/mitigation to bother with and I'm out-classed by other DPS.

    At the end of the match I see multiple battle high players, 10+ kills each while I struggle to snag a killing blow on 1 or 2. It's very demoralising.
    (0)

  3. #3
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Tbh as far as PVP I don't do it much but I had fun playing around with One-Ilm Punch and just tearing buffs off people. I think you can even take tank stances? Lol It's just funny to mess with.
    (0)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  4. #4
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    I'm not really into the witch hunt portion of this (well I semi-started it I guess on the assumption he had super Diadem gear) but it'd be suicide for him to publicly admit his group's BLM may have utilized known 3rd party cheating. He'd be throwing his whole group under the bus, right before 3.2 launches. Political answer or no, it'd be far better to plead the 5th than to give the answer the evidence points towards, here.
    (0)
    Last edited by Sleigh; 02-17-2016 at 10:42 AM.

  5. #5
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Response from Yoshi on BLM thread regarding the modification
    (0)

  6. #6
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    So from the 3.2 patch notes today:
    DoT potency of Demolish increased from 40 to 50.
    Howling Fist potency increased from 170 to 210.

    What do you guys think? Trying to make the raw damage vs offensive utility (drg + nin) less dominant?
    (0)

  7. #7
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Aeliott View Post
    So from the 3.2 patch notes today:
    DoT potency of Demolish increased from 40 to 50.
    Howling Fist potency increased from 170 to 210.

    What do you guys think? Trying to make the raw damage vs offensive utility (drg + nin) less dominant?
    I'm no expert, but it really should...

    I didn't think we were getting any buffs to be honest, and I wasn't really sure if we needed it. Everyone used DRK for Gordias, which makes MNK less favorable, but since PLD is getting buffed, MNK should see more play just based on that.

    Not sure how much this will translate into DPS, but it's a pretty big buff to Demo there, and I'm loving the insane AoE oGCD skills we have now
    (0)

  8. #8
    Player
    KrazyBean94's Avatar
    Join Date
    Aug 2015
    Posts
    36
    Character
    Student Loans
    World
    Odin
    Main Class
    Monk Lv 80
    Man, we basically have 2 Elixir Fields now...like we needed more buffs lmao. I ain't complaining though, more damage!

    I was thinking of going Ninja and our Paladin changing to Dark Knight for Midas (Savage) prog but...now I don't think our statics composition will change thanks to all these buffs Paladin and Monk got. Midas does look more Paladin friendly (hopefully).
    (0)

  9. #9
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    This is actually a huge buff. If you have roughly 100% Uptime, you're looking at + ~13 Potency every 3 Seconds. (10 * 1.3 for GL). So if a fight goes on for 10 Minutes, thats ~10 (Minutes) * 60 (Seconds) / 3(Seconds per Tick) * 13(Extra Potency) = 2600 Potency throughout the fight. Its a pretty big buff, they added like 70 Potency to our strongest skill.
    (0)

  10. #10
    Player
    saobuks's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    Saobuks Bro
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Ossom View Post
    This is actually a huge buff. If you have roughly 100% Uptime, you're looking at + ~13 Potency every 3 Seconds. (10 * 1.3 for GL). So if a fight goes on for 10 Minutes, thats ~10 (Minutes) * 60 (Seconds) / 3(Seconds per Tick) * 13(Extra Potency) = 2600 Potency throughout the fight. Its a pretty big buff, they added like 70 Potency to our strongest skill.
    If you add FoF and TwinS, that's 2900 potency.
    (0)

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