So you're using as example a boss from a dungeon that probably you're going to clear so few times to justify your mechanic critics? Just put more common situations, like raiding or endgame dungeons, because really there's not such a thing like "beyond player control".
Ok, sure, by all means let me know how you keep rolling combo's on a enemy that becomes invulnerable for some animation. Let me know how you keep hitting something thats jumped out of the arena. Let me know how ignore stun results. Let me know how you keep on hitting when mechanics require you to leave the enemy. Please, enlighten me.
Also, while at least people are discussing blood, ive yet to see anyone with a counterpoint as to the copy/past of fang and wheeling, a term i believe some call 'button bloating'. No point in it existing, but built in a way that requires it to be around. I have had fights where ONLY fang, or ONLY WT proc'd. did my rotation change? no. did my damage change? no. did the effects change? no. there is absolutely no reason for it other than laziness.
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