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  1. #1
    Player
    Lucael_Shikaree's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    68
    Character
    Lucael Shikaree
    World
    Ragnarok
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Arienal View Post
    Sure, here's one. Aetherochemical research facility, recall the garlean legatus? He has a random player-targeted stun that lasts 6 seconds, unavoidable, no marker to show who gets targeted, just his model turns, points and BAM stun.
    So you're using as example a boss from a dungeon that probably you're going to clear so few times to justify your mechanic critics? Just put more common situations, like raiding or endgame dungeons, because really there's not such a thing like "beyond player control".
    (0)

  2. #2
    Player
    Arienal's Avatar
    Join Date
    Apr 2012
    Posts
    59
    Character
    Isha Arienal
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Lucael_Shikaree View Post
    because really there's not such a thing like "beyond player control".
    Ok, sure, by all means let me know how you keep rolling combo's on a enemy that becomes invulnerable for some animation. Let me know how you keep hitting something thats jumped out of the arena. Let me know how ignore stun results. Let me know how you keep on hitting when mechanics require you to leave the enemy. Please, enlighten me.

    Also, while at least people are discussing blood, ive yet to see anyone with a counterpoint as to the copy/past of fang and wheeling, a term i believe some call 'button bloating'. No point in it existing, but built in a way that requires it to be around. I have had fights where ONLY fang, or ONLY WT proc'd. did my rotation change? no. did my damage change? no. did the effects change? no. there is absolutely no reason for it other than laziness.
    (2)