Quote Originally Posted by DkDerek View Post
I have no problem with gear grinds. Law, ESO etc. Those systems work well. The problem I have with ffxiv is the lack of....bosses. 4 relevant raid bosses in savage. And two dungeons.

Coming from wow, where I'm used to 10+ bosses in a raid tier. The 24 man's don't appeal to me at all, because they are done in a pug. They are also generally easy, and have crap drops. We essentially won't see more savage bosses for 6 months. 4 bosses every 6 months is sad.
I agree, but I also think the end game dungeons should be places for newly minted 60 characters to hone their skill without fear of being rushed. People simultaneously complain about DD being a problem, but then have no qualms with forcing new players into speed run conditions. News flash: A tank telling totally random DD that he is testing them by chain pulling multiple packs of mobs in an expert level dungeon, punctuated with a smily, screams "that tank is an asshole" when new players are involved.