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  1. #1
    Player
    Omskahn's Avatar
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    Jun 2015
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    58
    Character
    Rhyoma Ekhart
    World
    Ultros
    Main Class
    Marauder Lv 60

    EC explains how the current progression system is flawed

    The video is from a group that speaks volumes on topics related to video games concepts, practices, trends and ideas.

    I've been subscribed to them for a couple years now, and I think they've explained in this episode of theirs what issues I, and probably some others, having with game since the launch of Heavensward.

    Here's the video, they put forward arguments and dialogue much better than I could.

    https://www.youtube.com/watch?v=S5camMoNw-o



    What do you guys think, as it pertains to FF14?
    (12)

  2. #2
    Player
    WoooBlaaa's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    43
    Character
    Zhang Liao
    World
    Malboro
    Main Class
    Dragoon Lv 90
    Final Fantasy 14 is not designed to be fun or entertaining to people. It is designed to keep people playing and producing cash for as long as possible.
    (43)
    "A wise man speaks because he has something to say. A fool speaks because he has to say something."

  3. #3
    Player
    Mimiru_S's Avatar
    Join Date
    Dec 2013
    Posts
    168
    Character
    Mimiru Selenar
    World
    Balmung
    Main Class
    Archer Lv 80
    Welcome to the world of MMOs.
    (6)

  4. #4
    Player
    SinisterJointss's Avatar
    Join Date
    Aug 2014
    Posts
    236
    Character
    Shadow Menace
    World
    Behemoth
    Main Class
    Archer Lv 59
    Quote Originally Posted by WoooBlaaa View Post
    Final Fantasy 14 is not designed to be fun or entertaining to people. It is designed to keep people playing and producing cash for as long as possible.
    Sarcasm? Cause im having loads of fun
    (38)

  5. #5
    Player
    Dajinn's Avatar
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    Feb 2015
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    47
    Character
    Dajinn Valheru
    World
    Gilgamesh
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by SinisterJointss View Post
    Sarcasm? Cause im having loads of fun
    more than likely what's actually happened is you've been conditioned by your environment to make you THINK that what you're doing in MMOs is fun.
    (18)

  6. #6
    Player
    SinisterJointss's Avatar
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    Aug 2014
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    236
    Character
    Shadow Menace
    World
    Behemoth
    Main Class
    Archer Lv 59
    Quote Originally Posted by Dajinn View Post
    more than likely what's actually happened is you've been conditioned by your environment to make you THINK that what you're doing in MMOs is fun.
    Conditioned? You act like there is some brainwashing scheme behind mmo's. Some evil man rubbing his hands together with dollar signs in his eyes. If I wasnt having fun I wouldnt be playing it. Who are you to tell me any different?
    (38)

  7. #7
    Player
    Greedalox's Avatar
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    Jul 2015
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    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Dajinn View Post
    more than likely what's actually happened is you've been conditioned by your environment to make you THINK that what you're doing in MMOs is fun.
    To be fair you could argue that anything you find fun in any facet of life could have been conditioned into you. So what you THINK is fun to you... is actually fun to you.
    (33)

  8. #8
    Player
    Kitano123's Avatar
    Join Date
    Jul 2014
    Posts
    144
    Character
    Maya Minx
    World
    Phoenix
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Omskahn View Post
    EC explains how the current progression system is flawed
    It seems to say the exact opposite. In the first minute of the video they explain that developers have to impliment a grind/gate otherwise players will burn through all current content and get bored.

    The rest of the video doesnt say anything other than players need more mechanics/content to stop them getting bored, which isnt much of a revelation.

    It still remains that grinds/gates exist because there isnt an endless stream of content being created at the same pace that players can go through it.
    (15)

  9. #9
    Player
    Shurrikhan's Avatar
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    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Watched it, then another EC vid, then another, arriving finally at Extra Credit: Energy Systems - 3:18...
    Now remembering the collective shouts of joy when the fatigue system was removed, replaced with "bonus xp" and leveling rates across any more than a single job remained unchanged, and more than 2 jobs slowed.

    Quote Originally Posted by SinisterJointss View Post
    Conditioned? You act like there is some brainwashing scheme behind mmo's. Some evil man rubbing his hands together with dollar signs in his eyes. If I wasnt having fun I wouldnt be playing it. Who are you to tell me any different?
    To be honest, there usually is. Whether or not it has been effective enough or balanced out by factors that would make the game enjoyable even without them to get you to play is up to you. If you like it, you like it. That just doesn't mean no one's trying to manipulate you. This is a business, after all.


    To OP:
    I can't honestly say that the vid in any way shows how XIV is flawed. Sure, it could be better--for one I'd certainly prefer if I was seeing more than just Neverreap and Fractal on a regular basis. But, overall I'm glad for what little gating it has, in that it keeps me logging into the game just enough to remember that I actually really like its combat. (Which could, again, be better, but does mostly feel leagues better than the other MMOs I've played.) The experience would likely be vastly improved if they were to find something in the mechanics itself, the flow of gameplay, etc., that could keep people playing almost endlessly regardless of specifically added content, but that's a lot like saying 'this can be solved with magic and/or the work of a long-awaited genius and/or our heads being freed from rears (but when, by extension, the majority of the industry are 'back-end' thinkers, how do we even notice?)...
    (3)
    Last edited by Shurrikhan; 08-23-2015 at 07:21 AM.

  10. #10
    Player
    WoooBlaaa's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    43
    Character
    Zhang Liao
    World
    Malboro
    Main Class
    Dragoon Lv 90
    The best way to catch a wild hog is to first place corn down. The hog will be wary at first, but it watches other animals come and go eating the corn. Soon the hog wants that corn to itself, and begins to eat it. Then you place 1 wall. Again, the hog will be wary at first, but it will eventually still eat the corn. Place another wall, and then another. At this point the hog due to its own greed has forgotten how to hunt and fend for itself. You place more corn and put up the 4th wall. The hog is in captivity but as long as it is getting fed its corn will quietly produce for its captives without a care in the world. A more direct approach seems faster but in the long run is inefficient and dangerous to the captors. Get the hog dependent on the corn you provide and it will seek out what it needs to do to get more corn and fight for its corn even though you have it in your control.

    We are the hogs.
    (8)
    "A wise man speaks because he has something to say. A fool speaks because he has to say something."

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