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  1. #9
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    I'd say Warlords of Draenor is infinitely more of a Skinner Box than FFXIV. There is loot-related RNG here but with things like esoterics if you put in time you will, you WILL get your reward. That's not as true in Warlords, or the rewards you get are worse than the RNG-riddled ones. Not to mention everything about WoD is built on operant conditioning as a method of player retention. I don't see that here. I don't feel compelled to log in four hours each day in FFXIV but I do, at times, still WANT to. I think that means something.

    The only thing we could take from this video is that end game could use more horizontal progression and that's something I've been seeing people say since I started playing. And I agree, it could use it. More ways for us to customize our own builds (though a cookie cutter one will almost always soar, unless we went full on Elder Scrolls Online) would be nice, as would boss fights having less to do with perfect execution of a mechanical rotation and more to do with group ability to react to unpredictable attack patterns. (I don't want this game to be WoW but WoW's best feature is and always has been its raids). ESO's exploration would be cool, too, for maps where we cannot fly.
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    Last edited by Ayuhra; 08-25-2015 at 02:07 AM.