- Reason
- duplicate from cat
Player
Joints, you didn't shoot down squat. Stop being so damn arrogant and actually look at the content of what he's saying. All of those abilities do the exact same thing. Do more damage. There is nothing interesting about them. Ignoring Rouse and Spur or whatever that caster stuff is called, they all are just falt damage boosters. Hit a button do 10% more, hit a button do 20% more, hit a button do this much more. WHY? You could just as easily make it a 20% buff on a short CD to replicate having the 3 skills. Just average them all out, They all do the same shit. And don't try and be smug and be all "Oh look at Paladins Fast blade and savage blade, they jsut do damage" Weapon skills usually have combos associiated with them and other roe interesting effects that aren't simple things like take more and do more, do more, and do more via boost of different stat. It's boring boring boring.
Joints, you didn't shoot down squat. Stop being so damn arrogant and actually look at the content of what he's saying. All of those abilities do the exact same thing. Do more damage. There is nothing interesting about them. Ignoring Rouse and Spur or whatever that caster stuff is called, they all are just falt damage boosters. Hit a button do 10% more, hit a button do 20% more, hit a button do this much more. WHY? You could just as easily make it a 20% buff on a short CD to replicate having the 3 skills. Just average them all out, They all do the same shit. And don't try and be smug and be all "Oh look at Paladins Fast blade and savage blade, they jsut do damage" Weapon skills usually have combos associiated with them and other roe interesting effects that aren't simple things like take more and do more, do more, and do more via boost of different stat. It's boring boring boring.
Only one class has access to all three. So please explain how we have "OMG SO MUCH BLOAT".
I'm not being arrogant, I looked at the content of what he said, and I disagree. If "do more damage" is the deciding factor of what is bloat or not then we are in trouble.
Waiting to read at least one good example of bloat, still haven't. You want bloat? go look at EQ's AA system after 14 years, THAT is bloat.Even though there are the typical narsisitic replies of, " YOU DON'T SPEAK FOR ME" or variations thereof that do nothing to advance the conversation other than assert that the poster is a special snowflake, there are plenty of people that bring up good points and better examples.
Tell me these skills, I'm waiting for your compelling argument.
Yes 3 skills, and only ONE job has access to ALL 3 (that would use it as you wont see a blm use hawkeye) Please explain where all this bloat you talk about is at? Tell me the skills, give me your argument because right now this is your ONLY leg to stand on it only ONE job has will use all 3.You literally describe 3 skills that increase damage, but with slightly different flavor. That is the definition of bloat, but if you can't see that there is no arguing with you, as you are just waiting your turn to spout off nonsense while you stroke your ego in the meantime.
What classes have loads of this bloat.That is the problem, when looked at individually, they don't seem like a big deal, but when classes have loads of these, it draws attention to the action bars needlessly. This is where addons can remedy some of it to help watch when cds come up, or the developers can realize that this detracts from gameplay and redesign skills to combine with other redundant skills.
Last edited by SinisterJointss; 08-21-2015 at 11:00 AM.
Oh, Now I get it, you don't have a single class leveled up past 50. Of course you don't see the problems that the new skills cause. So, please, stop licking your own boot and get some experience to bring into the conversation please. This wasn't as much an issue in 2.0, 3.0 and later it will be.
I hate having to bring up character levels, but its largely relevant to the conversation at hand. Please stop trying to ask for me to repeat myself, if you want examples, you can find those in the first page of the thread, and I bring up multiple examples of redundant skills that could/should be merged into others. This is all I have to say to you on this topic, it's not going anywhere as you aren't going to see reason.
Last edited by Aegrus; 08-21-2015 at 11:22 AM.
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