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Thread: Tank Balance

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  1. #11
    Player Ercapote's Avatar
    Join Date
    Aug 2015
    Posts
    193
    Character
    Sebaron Rivail
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Donjo View Post
    tempered will, tempered will, tem.....
    I see people here still talking about JUST tempered will if half of you read what we where initially talking you will understand how we aren't talking about 1 specific ability but an entire pack of situational abilities that rarely have use.

    so I'm just going to copy and paste a post of mine explaining all again hoping people will understand my point of view and MY OPINION

    What the majority of this threat is missing is the FACT that PLD right now is just bad designed, yes 3 new combos and you can make use of it and make it interesting for YOURSELF but that doesn't mean the class isn't plain simple and uninteresting at best. lets recap...

    Cover - ability only needed at t13 that one time on that one fight. personally been sitting 4 month in my hotbar with no use. you will only truly need it if you suck at keeping agro and even if you do better by just provoking that mob back, only protect against physical hits mostly useless
    Tempered will - makes no different if you use or not, almost all knockbacks are non-lethal and let's be honest, if you play like you are supposed to you really, reeeally don't need it for anything. only useful on pvp and you even have a pvp ability that does exactly the same people can put 300 difference situations of that 1 time the use it but still taking out is mostly useless. personally I rarely use it since you only need to stick the fight mechanics and you can use only 1 time at most per fight.
    shield swipe/pasification - DPS lost useless debuff only applicable to trash mobs super easy aoe they end up doing 2 seconds after you cancel that 1 mob with that 1 debuff - this is ability is just utter trash.
    flash/blind - not a bad ability but compare to DRK aoe galore and War is just poopo. give the change to make the move miss the target, if I say I notice a difference I'll be lying, rarely noticeable utility and doesn't hurt anyone they miss maybe 1 o 2 hit per mob and on the healing aspect doesn't help at all, nothing compare to damage dealt by other tanks aoe that can help speed up those dungeon grind quite a bit.
    shield bash A.K.A the longest Stun - lest get real aside from t5 and leviathan and pvp, when have we ever use this longest stun varely does any damage and most of the time just sits there on raid content. is not a bad ability and I personally have no problem with in fact I like it, but it doesn't get use so often.
    Clemency - heal is decently low on pt member, cast time is too long, cost more than half of your mp and it result on a huge dps lost. and with that recast time helaers outcast you and recover the mp by the time you let it out making you waste your ability and mp

    and this is just some of the abilities now lets go to the CD

    SHELTRON - guaranteed block "1" PHYSICAL attack if it's magical this ability is useless - looking at you alex.
    BULKWARD - Increase Block ( block only work with physical attacks) so on a magical fight, useless - looking at you alex
    SHIELD - automatic block ( physical block) tanks magic tankbusters - F U ALEX!

    only useful CD
    RAMPART
    SENTINEL

    fun fact both tanks have the same relative CD

    DRK
    SHADOW WALL
    SHADOW SKIN

    are exactly the same

    WAR
    INNER BEAST
    VENGEANCE
    almost the same and even better.

    and both tanks can cross class
    CONVALENCES
    AWEARENESS
    gg

    now on top of all this let's add the fact that PLD is the weakest of all tank because is supposed to be a DEFENSIVE tank ( dark knight does the same and better since it mitigate magical attacks) + stronger DPS (war are beast on self sustain and have just as much defense as PLD ) + mother of mother@#$$ tank DPS.

    so can someone please tell me a reasonable explanation to this? everything about PLD compared to other options on the game is just bad by far the only class with so many situational abilities that only work "on that dungeon that one time when the planets align" sure you can tell me about how you save the group that 1 time or you prevent a wipe on that raid.

    I've done that too we all probably have that 1 use that 1 time, but doesn't take out the fact that are abilities we don't touch and it's not about 1 is about a pack of abilities concentrated in 1 class that on top of that is the least enjoyable of the 3 or even of all the classes of the game and it's been even punished on performance compared to the other 2 tanks since they are just better on everything about PLD so yeah the class need a fix and big one because right now is just a mix of a disaster.

    again personal opinion and experience.
    (0)
    Last edited by Ercapote; 08-20-2015 at 04:26 AM.