Results 1 to 10 of 620

Hybrid View

  1. #1
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Waiting for 4 stacks delays zerk by 6gcds. 18 seconds. Also delaying ir by 18 sec. You just nerfed ir by 30% and zerk by 20%. Delaying CDs is the same as sitting on them. Would you let zerk and IR sit unused for almost 20 sec in the middle of a fight? He'll no. So why would you do that at the start? It's a massive damage loss over time. Waiting to zerk for 3 fcs is delaying the use of zerk (damage loss) to try to get a slightly more efficient use of zerk (3 fcs). It's like staying locked in 1st gear. Sure you accelerate fast but your just burning all your gas in the long run and won't win the long game.
    (1)

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Izsha View Post
    Waiting for 4 stacks delays zerk by 6gcds. 18 seconds. Also delaying ir by 18 sec. You just nerfed ir by 30% and zerk by 20%.
    Except that you need to apply Maim and Storm's Eye before Berserk and Internal Release or you're missing a lot of damage. So they'll "sit" for at least 3 GCD anyway.

    So you only have 10% more critical for one non-buffed Heavy Swing, 8% more for one-non buffed Maim, 6% more for one partially buffed Storm's Eye (and whatever fully-buffed skills you use before your next combo), 4% more for the next fully-buffed Heavy Swing and 2% more for the next fully-buffed Skull Sunder.
    Besides, by using Vengeance or Raw Intuition in your pre-opener, you'll also delay their free Abandon stack during your rotation, and waste the free Abandon stack of Berserk.

    Problem is, your opener only works with a very precise coordination with everyone's pre-opener buff and only if the main tank isn't "puller-happy". So it only brings more "artificial" numbers since you won't always pull this up in real fights. It's exactly like doing a PLD/DRK MT parse without considering their DPS increase from Shield Swipe (Before 3.0) or several Low Blows. And your opener is "better" only if those first hits crit in this small percentage.

    In the video, PLD's rotation is at least one that can be used whatever the fight is as long as the target don't go away.
    (0)
    Last edited by Reynhart; 08-18-2015 at 05:07 PM.