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  1. #401
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Sapphidia View Post
    At what point can you buff utility to be so hugely powerful that it actually beats out "much more damage"?
    To the point where bringing a PLD means that you can replace one healer by an additionnal DPS, because the PLD could keep the MT alive and the sole healer would only cast Esunas or Regen on it while keeping the raid alive.

    For me, that's exactly what PLD should be able to offer as a tank. And if you don't want PLD to keep the whole party alive by itself, make Clemency scales with the target's enmity so that it would be specifically designed to keep a tank alive.

    As for DRK, my idea is that it could debuff the monster so that anyone who hit on it would recover either TP or MP (only one at a time), meaning that BRD or MCH could be full time DPS. I'd really see this kind of effect applied on Sole Survivor to be useful on bosses too.
    Either "Basic Effect: recover MP, Dark Arts effect : Recover TP" or "Physical damage : Recover TP, Magical Damage : Recover MP"
    (0)
    Last edited by Reynhart; 08-25-2015 at 05:09 PM.

  2. #402
    Player
    Faeon's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    394
    Character
    Faeon Nightwhisper
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Sapphidia View Post
    Snip
    Well do you really think that fixing PLD's utility is the answer? If you look at the current state atm! from an PF & Full Party Compositions, be it for Alex Savage or Extreme Primals. It favours DPS as fast as possible gameplay to get it over and done with, their really is no need for utility based tank gameplay, this is the problem with the current content and also previous content. Why would I bring a Utility based tank class, when i can bring two others who output more DPS to make the encounter faster and easier, by pushing the phases quicker, you see this all the time with PF Rava EX, where you have a single tank. That is a clear indication that the content is not really about tank utility? if you make it that a tank brings party wide utility then the BRD's and MCH's and AST have a problem.

    So how does SE fix this? is the question, do they make all tanks output the same DPS numbers? which is really what all the threads are about if you read between the lines. The current meta for tanks since there is only three, its either WAR & PLD, WAR & DRK, DRK & PLD, so if you look at having a tank of each job in your group, and not double stacking. You also have two physical mitigation tanks and one magic, so prefered makeup is WAR & DRK, due to the current state of pushing DPS as fast as possible.

    I am not sure myself if buffing the DPS of a PLD is the answer. It would be a nice to have tbh!
    (0)

  3. #403
    Player
    Mclyde's Avatar
    Join Date
    Apr 2015
    Posts
    239
    Character
    Ingrid Krimhilde
    World
    Ragnarok
    Main Class
    Astrologian Lv 60
    Why would I bring a Utility based tank class, when i can bring two others who output more DPS to make the encounter faster and easier, by pushing the phases quicker
    Cause you're a gamer ?
    (0)

  4. #404
    Player
    Valkyrie-Amber's Avatar
    Join Date
    Mar 2015
    Posts
    530
    Character
    Silver Tiger
    World
    Kujata
    Main Class
    Monk Lv 80
    yep I wouldn't mind pld taking position of healer if party decided to take one as that is the only way now to justify taking a pld at all.

    If take pld make it take tank and a heal spot and give it an aoe heal as well as more mp, forgot what gladiator quest but the lead gladiator could use medica.
    (0)

  5. #405
    Player
    Faeon's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    394
    Character
    Faeon Nightwhisper
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Mclyde View Post
    Cause you're a gamer ?
    Well yes, but then you can also say, I am a gamer I should have all three tanks equally geared and swap between encounters as to what is needed. In a perfect world yes that would be great. But not all players are like that.
    (0)

  6. #406
    Player
    Faeon's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    394
    Character
    Faeon Nightwhisper
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Valkyrie-Amber View Post
    yep I wouldn't mind pld taking position of healer if party decided to take one as that is the only way now to justify taking a pld at all.

    If take pld make it take tank and a heal spot and give it an aoe heal as well as more mp, forgot what gladiator quest but the lead gladiator could use medica.
    Maybe just maybe having a third tank class was the problem, should have maybe have been WAR is physical DPS Tank and PLD was a magic based tank. WAR could still do the same with the slash buff, but PLD would do something similar with magic buffs etc.
    (0)

  7. #407
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Faeon View Post
    Well yes, but then you can also say, I am a gamer I should have all three tanks equally geared and swap between encounters as to what is needed. In a perfect world yes that would be great. But not all players are like that.
    Also add in the fact that you can't be equally geared on different classes due to 1 simple reason. Weapons.

    Even if the latest tank gear is shared unlike the current eso ones are, weapons are still unique to each different class.

    If there were no tome caps for the 2nd highest tier of gear, this wouldn't be an issue at all but that's obviously not going to happen until said gear is outdated anyway.

    And so the cycle continues...

    Quote Originally Posted by Faeon View Post
    Maybe just maybe having a third tank class was the problem, should have maybe have been WAR is physical DPS Tank and PLD was a magic based tank. WAR could still do the same with the slash buff, but PLD would do something similar with magic buffs etc.
    The issue with the current tank situation is this:

    You can't replace the spot of WAR in a 8 man party without losing significant utility and DPS.

    If they had made it so that having a combination of ANY 2 of the 3 tank classes was optimal at the highest level of play, then we wouldn't have this problem.

    Some people seem to be thinking it's fine but as I've said before elsewhere, this is an MMORPG where you spend time and effort to gear up a certain class. You can never predict what the devs are going to do to buff/nerf the class you're playing but it is expected that the class you are spending time and effort for will be able to be used as optimally as someone who spent an equal amount of time and effort to gear up another class.

    Imagine if the next patch the devs suddenly decide to nerf WARs to the ground and make PLDs OP. Now we would reverse the situation and have PLDs gloat at WARs telling them to "Git Gud" or that "There are multiple tank classes, I heard PLD is good". Would that make the current WAR players who have invested their time/effort into WAR happy? Unless you're a masochist, I highly doubt so. So why is it that people are saying it's fine for PLDs and to a lesser extent DRKs to be performing less than optimal?
    (1)
    Last edited by OPneedNerfs; 08-25-2015 at 06:04 PM.

  8. #408
    Player
    Valkyrie-Amber's Avatar
    Join Date
    Mar 2015
    Posts
    530
    Character
    Silver Tiger
    World
    Kujata
    Main Class
    Monk Lv 80
    war physical tank dark magic tank and pld a second physical tank that isn't needed but for some reason has healing ability's. but unless they lower clemency's mp cost or buff plds mp its still a gimmick skill.

    gladiator quest lv 20 or 25 I know the lead gladiator used medica so if you queue pld que as a healer hybrid rather than a tank and adjust its ability in healing like so.

    Heck even whms can tank and last as long as a pld.
    (0)

  9. #409
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Faeon View Post
    Maybe just maybe having a third tank class was the problem, should have maybe have been WAR is physical DPS Tank and PLD was a magic based tank. WAR could still do the same with the slash buff, but PLD would do something similar with magic buffs etc.
    No the problem was having a tank focused on "surviving"...whereas it's only the basic requirement of tanks.
    It's like saying WHM is the healer than can...keep everyone alive.

    Duh...
    (0)

  10. #410
    Player
    Faeon's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    394
    Character
    Faeon Nightwhisper
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by OPneedNerfs View Post
    Also add in the fact that you can't be equally geared on different classes due to 1 simple reason. Weapons.

    Even if the latest tank gear is shared unlike the current eso ones are, weapons are still unique to each different class.

    If there were no tome caps for the 2nd highest tier of gear, this wouldn't be an issue at all but that's obviously not going to happen until said gear is outdated anyway.

    And so the cycle continues...
    Correct Mz OPneedNerfs thanks for including the extra info
    (0)

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