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  1. #1
    Player
    Arlekiel's Avatar
    Join Date
    Jul 2011
    Posts
    74
    Character
    Arlekiel Dukiel
    World
    Balmung
    Main Class
    Pugilist Lv 45
    Op speaks the truth....

    This is FF... we shouldnt even be aware of our experience bar.... the story is supposed to be SOOO GOOOD... that our character needs to progress ACORDING to that story...

    The way the game is designed (in a BAD and AWFUL way) is that you grind->you level up-> you have a small part of the story.

    It should be:
    You do the story -> you level up -> you have more story -> you level up
    (4)

  2. #2
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Arlekiel View Post
    Op speaks the truth....

    This is FF... we shouldnt even be aware of our experience bar.... the story is supposed to be SOOO GOOOD... that our character needs to progress ACORDING to that story...

    The way the game is designed (in a BAD and AWFUL way) is that you grind->you level up-> you have a small part of the story.

    It should be:
    You do the story -> you level up -> you have more story -> you level up
    Agreed. The fact that party grinding is becoming the focus of the game is somewhat ridiculous to me, when FF games are known for their stories. Put a bunch of intensive, involving story-filled quests for both solo and parties as the main way of leveling, not "go here and kill this" leves/current quests or "lol grind the same mob for hours" party grinding.

    Make it progress exactly as the plot of an offline FF game would.
    (1)