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  1. #1
    Player
    weeble's Avatar
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    Mar 2011
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    Titan Arum
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    Balmung
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    Goldsmith Lv 50
    name a mmo without a grind in it?

    gimme a reason i'm incorrect in any way? most of what i said is something i can probably pull out of this thread as someone saying but i'm not going threw it for your well being. that's one grind i don't wan to do.
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  2. #2
    Player

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    Maybe if people were generally excited to get to max level because of all the unique, dynamic and engaging content that awaited them, there wouldn't be a problem. Oh wait.........
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  3. #3
    Player

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    Quote Originally Posted by Verecund View Post
    Maybe if people were generally excited to get to max level because of all the unique, dynamic and engaging content that awaited them, there wouldn't be a problem. Oh wait.........
    lol no likes for youuuuu~~~~
    (1)

  4. #4
    Player
    weeble's Avatar
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    Mar 2011
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    Titan Arum
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    Balmung
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    Goldsmith Lv 50
    i meant that there is only so much content they are gonna add to begin with, it will get grindy or repetitious for anyone that play the amount of hours they expect to land max.

    also again separating the 2 is important cause adding one to the other ruins both, i'd like to know how many of u read the wow box quests or read warhammer quests that are the same too? i never read a one, i left warhammer not knowing any real story. ffxi was separate, then u learn the story, u do them to do them, u level to level. putting them together only adds one thing, time doing nothing in between, or shorter time to max(witch again i think is the only thing that is being argued at this point, time to max) if your on a mission to hit a rank u'r not reading things, now dungeons i think will become a good way to grind later, i'm only hoping so cause i would like to see job classes for grinding so we have full 8man groups in dungeons with real jobs assigned like in ffxi. but either way, it's still grind in my opinion, it will be just doing that dungeon allllll day long.

    the problem i see, not a prob for some but dungeons or leves just leave people with the option to think an hour is ok? no getting a group together can take 20-60mins of 1 persons time, making content that equates to ok i can stop after just 1 of these is a nono in my opinion. this is i guess why they do need some form of solo stuff for some. but either way a mmo has a choice to make it's simple how long do we want them to take to get to max level, and in this game i think it is one of the longer ones compared to others.

    can u paint me a real picture of a game without grind? cause even the ones that are quick then toss u into a forever pool of like pvp that is bigger and longer grind then anything. it's an unending one. quick games with pve only? i dunno ...never played one an don't like the sound of it. or maybe the grind if want to call it that is waiting for new content lol, everyone just sitting around with nothing to do, or not logging in lol, only so much "meat" in any game. offline games has the best content in them and there is only so much in it 30-100hrs? a really good one like fallout u can do 200-300hrs if u like wasting alot of time in it.
    (0)

  5. #5
    Player Wolfie's Avatar
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    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by weeble View Post
    i meant that there is only so much content they are gonna add to begin with, it will get grindy or repetitious for anyone that play the amount of hours they expect to land max.

    also again separating the 2 is important cause adding one to the other ruins both, i'd like to know how many of u read the wow box quests or read warhammer quests that are the same too? i never read a one, i left warhammer not knowing any real story. ffxi was separate, then u learn the story, u do them to do them, u level to level. putting them together only adds one thing, time doing nothing in between, or shorter time to max(witch again i think is the only thing that is being argued at this point, time to max) if your on a mission to hit a rank u'r not reading things, now dungeons i think will become a good way to grind later, i'm only hoping so cause i would like to see job classes for grinding so we have full 8man groups in dungeons with real jobs assigned like in ffxi. but either way, it's still grind in my opinion, it will be just doing that dungeon allllll day long.
    For every person that chose not to read WOW's quest text and flavor dialogue from NPC, there's a person who didn't do it in FFXI as well. I think I can count on my hands the people I've met in FFXI that actually remembered or cared about the mission and quest storylines; most people only did them because it gave them access to jobs, items, and end-game zones.

    Hell, I don't remember anything aside from COP and vaguely rank missions 3 through 6, because nothing else interested me. Everything else I did in FFXI, I did so I could get that tele scroll, that AF piece, that whatever. You know whose fault it is that I don't remember anything? Mine. You know whose fault it is that you don't remember anything from Warhammer? Yours.

    Combining leveling with story progression doesn't hurt a game's story one bit.

    the problem i see, not a prob for some but dungeons or leves just leave people with the option to think an hour is ok? no getting a group together can take 20-60mins of 1 persons time, making content that equates to ok i can stop after just 1 of these is a nono in my opinion. this is i guess why they do need some form of solo stuff for some. but either way a mmo has a choice to make it's simple how long do we want them to take to get to max level, and in this game i think it is one of the longer ones compared to others.
    Not even sure what you're saying here. If it takes 20-60 minutes to put together a party to clear a <1 hour-long dungeon, that means it's not accessible enough and it's a stupid waste of time.

    can u paint me a real picture of a game without grind? cause even the ones that are quick then toss u into a forever pool of like pvp that is bigger and longer grind then anything. it's an unending one. quick games with pve only? i dunno ...never played one an don't like the sound of it. or maybe the grind if want to call it that is waiting for new content lol, everyone just sitting around with nothing to do, or not logging in lol, only so much "meat" in any game. offline games has the best content in them and there is only so much in it 30-100hrs? a really good one like fallout u can do 200-300hrs if u like wasting alot of time in it.
    You're right, there isn't a game without a 'grind'. But can you name me any other halfway decent game aside from FFXI and FFXIV where the leveling experience is completely separate from the story progression? Even every other FF game didn't have this huge of a disconnect despite their occasional grind sessions.
    (0)

  6. #6
    Player
    odintius's Avatar
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    Mar 2011
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    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Honestly can you come up with a constructive feature that can fix the issue instead of complaining about it. Grinding will always be in any mmo's or any game for that matter, it's how people perceives it that determines that grind and is the key to any game! It's like a drug once people are hooked it's hard to get them off it. Making a game to easy where there is no real challenge, easy leveling, no real sense of achievement, for them to then turn it to a more of a you have to earn it system it is a hard pill for many people who are addicted to easy mode to swallow. But that my opinion but I think for mmo's there should be option's for all depending on your playing style to have in any mmo not just one method of my way or the highway type of approach!
    (1)

  7. #7
    Player
    nasomi's Avatar
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    Aug 2011
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    Limsa
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    Character
    Pocket Hockey
    World
    Gungnir
    Main Class
    Marauder Lv 50
    I love the grind. I hate solo play, and I hate quest xp. Quest are for goodies. You work hard, get high enough level, go do a questy thing, and poof, reward. The fact taht some games you can level on quest rewards alone by yourself disgusts me. kill 10, get 5k xp and 5gold, repeatable, kiss my ass. I'm 28 conjuror, 25 marauder, 17 fisher, and 10-11 of most everything else. It's about hte journey, exploring, and player interaction that i like, and is precisely why I odn't like other games.
    (3)
    http://www.pocket-hockey.com <-My ffxiv adventure!

    Now with nVidia Surround!!!
    MicroATX Desktop - i7 950 - 12gb ram - 2x GTX580
    2x Intel 520 180gb SSD's in Raid0 - 3x 28" LCD @ 5760x1200

  8. #8
    Player
    Pyrix's Avatar
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    Apr 2011
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    Ul'dah
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    259
    Character
    Ayaka Tranquility
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by nasomi View Post
    I love the grind. I hate solo play, and I hate quest xp. Quest are for goodies. You work hard, get high enough level, go do a questy thing, and poof, reward. The fact taht some games you can level on quest rewards alone by yourself disgusts me. kill 10, get 5k xp and 5gold, repeatable, kiss my ass. I'm 28 conjuror, 25 marauder, 17 fisher, and 10-11 of most everything else. It's about hte journey, exploring, and player interaction that i like, and is precisely why I odn't like other games.
    Hardcore leveling by your way is outdated, I think the only reason why you like that kind of leveling nonsense is some kind of EQ-era Stockholm syndrome for shitty monster grinding exp.
    (2)

  9. #9
    Player
    Charismatic's Avatar
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    Jul 2011
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    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    I liked FFXI for what it was (a lot of what nasomi wants in a game to be honest) but I didn't bother with more than half of the quests in the game because the rewards weren't worthwhile. I didn't like the extreme grind the game had at the onset, luckily it was toned down.

    Honestly, if FFXIV were to take exp away from all quests aside from the main story quests, class quests and company quests and replace the SP rewards from the other quests with items/money worth the time of doing the quests... I'd have no issues with that sort of system.
    However, I do believe that there should be many more story and company quests than there currently are. Far more.
    Just as is the case with offline Final Fantasy games, you should be able to progress to the appropriate level to do story content simply by going through said story content. I can't remember ever having to stop and kill random minions to level up to beat any offline FF game. There's always enough baddies to fight going from point A to point B. All these MMOs need is an incentive to fight them rather than to just rush right past em straight to point B and an incentive to group up with your fellow players when doing the story quests. Maybe even a public party option like Rift has. There's a lot about Rift I didn't like, but what I did like was the ease of grouping up with folks who had the same objective as you and not having to worry about competing for quest mobs and the like!
    FF offline games only really have any notable sort of grinding at the endgame... why can't the online games be the same way?
    (2)

  10. #10
    Player
    nasomi's Avatar
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    Aug 2011
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    Limsa
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    644
    Character
    Pocket Hockey
    World
    Gungnir
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Charismatic View Post
    I liked FFXI for what it was (a lot of what nasomi wants in a game to be honest) but I didn't bother with more than half of the quests in the game because the rewards weren't worthwhile. I didn't like the extreme grind the game had at the onset, luckily it was toned down.
    But that's the thing, there was ALWAYS something to do if you weren't grinding. Even people that never played blm did sleepga2 quest, aspire, and countless more. Hell I did the adventurer's coupon for 50gil for every single time i made a new character, mules, etc. I had 3 accounts and 4 characters total, 2 mules and 2 mains. SE got a pile of money from me every month... People would make new characters just to do quests. And not just for money, but fun, too.
    (0)
    http://www.pocket-hockey.com <-My ffxiv adventure!

    Now with nVidia Surround!!!
    MicroATX Desktop - i7 950 - 12gb ram - 2x GTX580
    2x Intel 520 180gb SSD's in Raid0 - 3x 28" LCD @ 5760x1200

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