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  1. #1
    Player Wolfie's Avatar
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    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by odintius View Post
    I'll say it again every game has some short of grind to it depends on the player if they enjoy that kind of grind. Example you have to get enough experience point to level up by defeating X number of monster's or complete X number of quest. It a matter of how they go by making the game fun and challenging to the player. Can anyone come up with a different method's for those two example's that can be done differently raid's are included. Again refer to first sentence and read it again thanks enjoy your type of grind hopefully they add a variety of them and have option's in how we level or develope.
    Yeah, sure, every game has a "grind". But FFXI and FFXIV are the only ones that have a naked grind where no lore or story progression is given to the player while leveling up. That's bad.
    (2)

  2. #2
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Wolfie View Post
    Yeah, sure, every game has a "grind". But FFXI and FFXIV are the only ones that have a naked grind where no lore or story progression is given to the player while leveling up. That's bad.
    If you doing the mission's and quests it very much does tell a story but I agree that to proceed with those you have to be a certain level to do those and grind party's exist but not everyone is the same it an opinion like your statement. FFXI/FFXIV are not centered on quest based story telling that gives experience it's centered on if you go and do the mission quest it gives you rewards and a dam good plot for completeing them. Again it up to the individual players out there if the like it or not could it be tweak sure it's an mmo but enjoy your grind style.
    (1)

  3. #3
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by odintius View Post
    If you doing the mission's and quests it very much does tell a story but I agree that to proceed with those you have to be a certain level to do those and grind party's exist but not everyone is the same it an opinion like your statement. FFXI/FFXIV are not centered on quest based story telling that gives experience it's centered on if you go and do the mission quest it gives you rewards and a dam good plot for completeing them. Again it up to the individual players out there if the like it or not could it be tweak sure it's an mmo but enjoy your grind style.
    Dude, what?

    Of course doing quests gives you story progression.

    What I'm saying is, there's no reason quests shouldn't also give you character progression (leveling) and there's no reason why devs should be pushing a character progression model that doesn't give you story progression (grinding).
    (0)

  4. #4
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Wolfie View Post
    Dude, what?

    Of course doing quests gives you story progression.

    What I'm saying is, there's no reason quests shouldn't also give you character progression (leveling) and there's no reason why devs should be pushing a character progression model that doesn't give you story progression (grinding).
    Yes I can agree with you view but I've also said ffxi/ffxiv is not centered on that concept completely in a counter they shouldn't be pushing everyone into quest character progression leveling concept. It should be a combination of both quest and misson, etc type of story base grind's in blance sort of way not completely driving by one sided concept. Could they add a better reward system for quest driving think they kinda did already not to your satifaction but it could be better but its not centered on what your expecting and I do think it should change and made better on rewards for quests imo.
    (0)

  5. #5
    Player
    RowanLauron's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    358
    Character
    Rowan Lauron
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by DirtyHard View Post
    Why is anyone excited about chain xp and grinding incentives? Wowee! Bonus xp for killing 1 enemy type in X seconds or less is soooooooo much better than doing actual quests. Gosh, Let's all sit in one area killing the same thing over and over again. I realize all games have grinding, and yea sometimes it's not bad to camp out and grind out a level. But having to do it from start to finish is not ok.

    How about instead of feigning excitement for this let's get some quests that are worth completing. Not a quest that sends you to some obscure location to kill 3 mobs, then return for as much xp as 1 mob gave you. Hell, I'd rather sit in one spot and kill the same thing over and over again than do that, at least then i'm getting some real xp out of the same time investment.

    For those of you about to tell me "This has been talked about, use the search feature." Don't really care if this has been discussed a million times before. You know how things get fixed? You keep bringing it up and talking about it.
    For those of you about to say "troll attempt 2/10" congrats on lurking in forums and offering nothing but a stale joke that's been beaten into the ground.
    Also, for the diehards: please stop telling people "stfu, it's a free game. If you don't want to play don't, it's free. GWAAAAHHHHhhh!" Well I've got news for you... might be shocking... you bought the game. I bought this game at launch. I've paid money for it, so stop yelling at people that are upset about wasting their money.
    You never played FFXI did you >_>
    (0)

  6. #6
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    they already had quests that gave good sp, the leves were the only way to go b4, and they finally fixed that problem. quests should be quests and getting exp should be getting exp. also i f u want to argue, but weeble they are all the same, we repeat the same ones over and over. the ones in other mmo's still feel that way too. they take u to non dynamic mobs that if u killed one in the hole game u killed them all. and u basically do the same thing for every quest. the diff, nothing in my opinion. granted ffxiv NEEDS to bring back dynamic mobs like in ffxi or anything they do is gonna be pretty fail in my opinion.

    weather there should be more excitement to the process of leveling ...maybe. like if it was like campaign battles in ffxi ..dynamic world of battles where everyone gets pushed threw waves of battles to exp grind or something. but either way in my opinion the worst part exp grinding is the wait in between killing any mob. quest exp grinds are the worst for that, and when u'r in the mood to grind your not reading. ..make them separate then when u in mood u can read a book of story and cut scenes. can't lose.

    ...the argument still stands i think that the argument on grind is really a argument of how quick to max u get.... not on how it is gotten there. i think people for quest story are trying to make there points for quicker grind. not for the acual quests and exp being together. it's also more about being able to solo, not the method of grind.
    (2)
    Last edited by weeble; 09-07-2011 at 05:54 AM.

  7. #7
    Player
    odette's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    188
    Character
    Kaoru Okada
    World
    Hyperion
    Main Class
    Rogue Lv 90
    ffxi players like grind becuase they never play another play, the thinking that ffxi was a perfect game, that is not true

    lol fun grind pts in ffxi, where you star in same place for hour and kill same mobs for hours, the battle was very very slow
    and party setup???
    why you need lvling "special" DD??? where all dd suppose doing same damage???
    really let die old ffxi and enjoy with new things
    (0)

  8. #8
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by odette View Post
    ffxi players like grind becuase they never play another play, the thinking that ffxi was a perfect game, that is not true

    lol fun grind pts in ffxi, where you star in same place for hour and kill same mobs for hours, the battle was very very slow
    and party setup???
    why you need lvling "special" DD??? where all dd suppose doing same damage???
    really let die old ffxi and enjoy with new things
    What a stupid assumption that FFXI players haven't played other games.

    FFXI grind parties were a fun way to level when compared to how it is done in every other MMORPG, you did need "special" group setups for different camps so that you could exploit the weaknesses of that mob type. Maybe you "didn't get it", and great for you there are other leveling options being designed.

    However most of us realize that leveling 7+ classes=a grind, at least for part of the experience, and as grinds go the party leveling system which allows groups to set their own pace for leveling is the best system. Solo quest grinding (WoW/WoW clones), dynamic "content" (Rift/WAR), I'm sorry but these don't begin to compare. Maybe for those of you who are fooled into thinking you are doing some special form of "content" dozens and dozens of times over again, but many of us prefer a good party system.
    (0)

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