Actually some features are confirmed to be held back due to PS3 limitations, like for example TP bars for the party./sigh
I'm probably wasting my time ... the PS3 isn't holding back things like HD textures.
We have parallax mapping and (poorly done) tessellation with DX11 even with the PS3 being still supported.
Unless missing a feature will hurt gameplay, the PS3 isn't holding an feature back.
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