And warrior is apparently for everything. Yay. What if neither tank in a group want to be a warrior?Actually, I was pointing out that DRK was good except the bugs that fucked over MP resources for those that wanted to red line their MP bar and was talking about using a DRK instead of a PLD to kick a MNK out of a party to fit in a Nin or Drg for extended damage, before Alexander savage came out.
And yes....damage is a important thing when you're faced with a enraged timer and it means the win. Which is the case currently. But luckily that's slowly starting to go away. While PLD can clear content, some of it's abilities and threat modifiers needs to be reworked.
That or settle with the mind set of PLD for physical fights and DRK for magical fights. With either being used later on after you've geared up.
All tanks can indeed compete...but you have to take a warrior.It's because magic damage is relevant now (DRK's specialty) + physical damage reduction isn't relevant enough to warrant PLD's mitigation.
Once we get new fights with high physical damage, PLD will rise again and DRKs will start complaining as they were before Savage showed up.
All tanks can complete all content and reduce relatively the same amount of damage + deal relatively the same amount of damage. This isn't a 2.0 WAR issue where the job literally required you to be carried by healers for everything you did, this is a "my job isn't optimal for everything ever pls fix".
PLD DPS is fine. PLD mitigation is fine. You have Hallowed and a shield. Please go cry me a river kthnx
Last edited by Wizhard; 08-13-2015 at 02:26 PM.
Content can be cleared without a WAR. But am willing to bet most groups would drop the weaker tank.
Maybe when a majority of dangerous moves are physical again.
Last edited by Seku; 08-13-2015 at 02:57 PM.
As long as the auto-attack is physical PLD will always take noticeably less damage over the course of a fight. Abilities being physical too just brings them to a near OP levels of mitigation if they know how to time Sheltron.(and have Halone up) A4 is the only fight where they really fall behind, and not by much if you have a MNK. But then you're also bringing heals and AoE shields in an AoE fight.
I don't know. I think people will always do things the way other people have done it, like the big FC's and youtubes. But back on topic, PLD dps, if it is indeed buffed what do you buff it too, do you make the dmg the same as a wars, then you are taking what the war stands for away. I am two minds on the DPS boost to PLD, like I said in the other threads, but I lean more to the fact that they should give us abilities that will actually make us useful and unique in a fight. At the moment everything is about DPS fast as possible.
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