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  1. #1
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    The safety thing... PLD is/was the desirable MT because an 'optimal : clear-capable' PLD guide was for progressing Statics & summer-child PUGs: easy to replicate. Getting wiped to the same ability over and over: is the PLD following the CD-rotation guide? Yes? Okay tank isn't at fault. Healers & DPS need to step up their healing/debuffs,etc

    Going for t9 clear? Follow the PLD-MT-SoloTank CD-by-CD guide provided by "Insert FC name's 7player on-farm static" blog or website guide and boom you're a winner.

    Warrior could have the same guide for reference, it'd be just as effective but it'd be twice as long in text and harder to replicate due to GCD-to-GCD dependency. But a WAR OT guide was just as harsh a Q-Q but doable, and done correctly min-max'd WAR OT. Both jobs performing at max potential progressing the raid.

    The 2.0 WAR stigma: 2.1+ No MT for j00 bub - that's hive mind. But let's not take this FoTM word too far. Somewhere there is a line in the sand where 'hive-mind' ends and 'progression/clear determined research' begins. Only a fraction of the Coil-cleared playerbase would have made that achievement if it wasn't for 'hive-mind' everyone's harpooning.
    (1)
    Last edited by Xenosan; 08-15-2015 at 11:02 PM.

  2. #2
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Xenosan View Post
    The safety thing... PLD is/was the desirable MT because an 'optimal : clear-capable' PLD guide was for progressing Statics & summer-child PUGs: easy to replicate.

    Going for t9 clear? Follow the PLD-MT-SoloTank CD-by-CD guide provided by "Insert FC name's 7player on-farm static" blog or website guide and boom you're a winner.

    Warrior could have the same guide for reference, it'd be just as effective but it'd be twice as long in text and harder to replicate due to GCD-to-GCD dependency. But a WAR OT guide was just as harsh a Q-Q but doable, and done correctly min-max'd WAR OT. Both jobs performing at max potential progressing the raid.
    This whole "twice as long" and "harder to replicate" are the "safety" thing I'm referring to.

    PLD: Tank boss, Press CD.
    Vs.
    WAR: Infuriate at start, make sure you use x GCDs, drop Fracture here or you won't make it, and be careful when to use berserk or you'll be pacified at the worst time. Oh, when you DO use Inner Beast, don't forget to also press CD. For the next IB, don't forget to pop Vengeance to force a Wrath stack, or you won't make it before buster!


    Quote Originally Posted by Xenosan View Post
    The 2.0 WAR stigma: 2.1+ No MT for j00 bub - that's hive mind. But let's not take this FoTM word too far. Somewhere there is a line in the sand where 'hive-mind' ends and 'progression/clear determined research' begins. Only a fraction of the Coil-cleared playerbase would have made that achievement if it wasn't for 'hive-mind' everyone's harpooning.
    There is a reason I put every "hive mind" between quotes. lol

    My posts were mainly telling people to get out of what the community tells them and try things themselves. WAR MT / PLD OT, WAR MT / DRK OT, PLD/DRK + NIN REALLY work. There is no imbalance if you know how to make a WAR/PLD combination do more DPS than a PLD/WAR combo.

    None of the three tanks is rendered in a situation where it is near 2.0 WAR level broken. Heck, there is no situation where any of the tanks is broken.

    As a matter of fact, there is an underlying issue with DRK and physical damage mitigation. This will flood the forums "again" once physical heavy encounters are made relevant again.

    Yes PLD and DRK probably need some quality of life changes. TP issues are kinda unfair to them. Out side of QoL and said DRK physical mitigation issues, I think tanks are fine as is.
    (2)
    Last edited by Phoenicia; 08-15-2015 at 11:12 PM.

  3. #3
    Player
    Noira's Avatar
    Join Date
    Dec 2014
    Posts
    206
    Character
    Alexa Nubara
    World
    Gilgamesh
    Main Class
    Alchemist Lv 50
    You can't get Riposte unless you get rid of Shield Swipe.
    (0)

  4. #4
    Player
    Sapphidia's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    TBH they could fix pretty much all paladin issues by simply increasing Shield Swipe to like 250-260 potency and making it a 5x threat modifier.

    That way they can use more of their Goring/Royal combos without needing to Halone every so often for threat, Shield Swipe would be a DPS increase to hit it when it popped, and it wouldn't increase their offtank dps when not taking hits (which is fine because they bring utility via cover/clemency/divine shield for the offtank role so should be lower than WAR/DRK that just bring damage).
    (0)

  5. #5
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Raiden
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Noira View Post
    You can't get Riposte unless you get rid of Shield Swipe.
    Considering Riposte is generally added as a passive, automatic thing as Shield Swipe is annoying to use because its on GCD?

    No.
    (0)

  6. #6
    Player
    ks3v3n's Avatar
    Join Date
    Dec 2013
    Posts
    56
    Character
    Kseven Leetha
    World
    Shiva
    Main Class
    Gladiator Lv 50
    shield swipe should have been an oGCD, since the very first beginning of ARR.
    (4)
    _________________________

  7. #7
    Player
    Anger's Avatar
    Join Date
    Jul 2015
    Posts
    145
    Character
    Lazy Ale
    World
    Midgardsormr
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by ks3v3n View Post
    shield swipe should have been an oGCD, since the very first beginning of ARR.
    I agree with this. It would get used much more often.
    (1)

  8. #8
    Player
    HoodRat's Avatar
    Join Date
    Nov 2014
    Posts
    487
    Character
    Hood Rat
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Reynhart View Post
    Well, if you want to do three Fell Cleave during Berserk, you have to build 4 Abandon before, I don't see the problem here.
    Well, if you want to use a sub-optimal opener, I don't see the problem here.
    (0)

  9. #9
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by HoodRat View Post
    Well, if you want to use a sub-optimal opener, I don't see the problem here.
    Yes...why ? How is that a sub-optimal opener since you won't have three Berserked FC if you pop infuriate right away ?
    It's not like "building 4 stacks" takes 30 seconds...you can even pop a Brutal Swing right away and pop another during berserk.
    (0)

  10. #10
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    The opener that you actually use and one you should definitely parse is infuriate --> wait until abandon is about to fall off --> raw intuition --> wait abandon is about to fall off again --> begin. Everyone has to wait ~50 seconds or something like that for you but it is your optimal opener. What this ends up giving you is full abandon to start and because you used infuriate and waited at the start, infuriate will be back up in time to land a third fell cleave during your opening berserk.

    So you start with extra crit from 5 stack deliverance, you don't have any initial stack building down time, you get your offensive CDs on CD sooner so that they are back up again sooner and you have better overall up-time, and in a live environment it lines up much better with the battle litany timings and what not.

    In other words, you have to be a bad warrior or just simply not play warrior to not know something was obviously wrong.

    In other words, the video was garbage and it's hilarious that people still link it thinking it's a fair comparison of DPS.
    (1)

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