Quote Originally Posted by niwaar View Post
I've read the thread thus far and I agree that Paladin does need a review.
**snip**
These changes do not fix the fundamental problem with Blind and other detrimental debuffs in XIV. (These debuffs are currently virtually useless outside of a small handful of situations thanks to DR and low durations). They don't fix our issues with block/parry and stat itemization either. However, it does fix the combo issue. It does fix the single largest issue with Clemency. It gives a secondary reason to use Tempered Will when knockbacks arent an issue but interrupts on Stoneskin are. Finally it gives a real use for an ability that was only a "TP saver" on 98% of fights. Giving a Block procced frontal AoE would do loads to help the job.
110% agreed.

PLD is my main job, it's who I have always been in MMORPGs, but it has progressively lost it's identity. The tanks have been homogonized and I don't like it. Almost all our status attacks (debuffs) are useless because anything you would actually want them to impact is immune or virtually immune to them. We are supposed to be masters of the shield an sword, and yet when it comes to our shield all we do is hide behind the thing since so many thing ignore stuns and shield swipe lacks utility and seems to be more of a shield poke than swipe, a swipe indicates a sweeping action and suggests a frontal cone attack, what we get is an occaisional pointles shield poke.

Giving shield swipe more reason to exist and fixing the problem with debuffs (not a problem exclusive to Paladin), would be very helpful. Adding a trait to Tempered will to prevent interrupts would be great, though it might be seen as OP, so that should only impact one spell cast per use.