I've read the thread thus far and I agree that Paladin does need a review.

I do notagree that they need vastly more AOE damage. I do not agree that they need more single target damage.

What Paladin does in fact need is to have abilities that are and feel useful. These abilities should not be a choice of whether to continue their combo or use one of these abilities. These abilities need to have a manner in which they become not interruptible.

So what do we need to see?
Stoneskin and Clemency need to not interrupt combos.
Clemency needs to be cast without interruption when cast on self.
Tempered Will needs to include "spells cast without interruption".
Shield Swipe needs to be conal and needs a 30s cd.

These changes do not fix the fundamental problem with Blind and other detrimental debuffs in XIV. (These debuffs are currently virtually useless outside of a small handful of situations thanks to DR and low durations). They don't fix our issues with block/parry and stat itemization either. However, it does fix the combo issue. It does fix the single largest issue with Clemency. It gives a secondary reason to use Tempered Will when knockbacks arent an issue but interrupts on Stoneskin are. Finally it gives a real use for an ability that was only a "TP saver" on 98% of fights. Giving a Block procced frontal AoE would do loads to help the job.